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Crash in graveyard

Posted: Tue Jan 25, 2022 2:43 am
by kentsor
Version 0.7.15, my Fire HD 8, 7th gen will crash every time during the initial mobbing in the graveyard. It seems to get worse if there active conditions, like for example with the Assassins blade.

I'm lvl 56,ap 211, dmg 30-43, crit 21x2.0, blk 172 dmg res 3 so I ought to be able to handle this.

It is defintely a low end device, 1.5GB ram and a slow processor but it's handled the rest of the game well.

Android version & API level Android 5.1, API Level 22

Re: Crash in graveyard

Posted: Tue Jan 25, 2022 9:55 am
by draze
Go to "Preferences" located in the main menu and then tap "High quality filters". Hope it works. :)
Zukero wrote: Fri Dec 14, 2018 9:02 am It doesn't really depend on your hardwares power, but occurs on some devices. I'd say it is caused by an inefficient implementation of the API we use by some vendors.

Re: Crash in graveyard

Posted: Wed Feb 16, 2022 3:57 am
by RedPlays
draze wrote: Tue Jan 25, 2022 9:55 am Go to "Preferences" located in the main menu and then tap "High quality filters". Hope it works. :)
Zukero wrote: Fri Dec 14, 2018 9:02 am It doesn't really depend on your hardwares power, but occurs on some devices. I'd say it is caused by an inefficient implementation of the API we use by some vendors.

I believe that the problem here is the monsters. There are so many zombies placed and they all move. With so many creatures moving it can either crash the game or lag a lot(my low end device lagged).

Re: Crash in graveyard

Posted: Wed Feb 16, 2022 4:17 am
by draze
Those mobs are created and coded to act or behave that way to make the quest challenging. We always don't want easy quests because it will be a boring and a fast paced game.
Again,
Zukero wrote: Fri Dec 14, 2018 9:02 am For your performance issues, disable the "High quality filters" in the preferences.
It doesn't really depend on your hardwares power, but occurs on some devices. I'd say it is caused by an inefficient implementation of the API we use by some vendors.