v0.8.12.1 ("Towards Feygard" or "Of kobolds, fae, witch and troll", including bugfix) released to Google Play!
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Maps west of Stoutford
- Nut
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- codingpcjatristan
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Re: Maps west of Stoutford
Thx man, will try now.
- Antison
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Re: Maps west of Stoutford
The left side's middle portion, it's just all straight grass. it looks completely flat. if you notice on the left side the grass goes all the way to the edge which makes it look flat and one dimensional. But on the right side you've got that dirt on the edge before the grass starts and makes it look more realistic
"A home without a beagle is just a house"
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Re: Maps west of Stoutford
So you are saying this looks unbelievable, too?Antison wrote: Mon Jun 29, 2020 1:29 amThe left side's middle portion, it's just all straight grass. it looks completely flat. if you notice on the left side the grass goes all the way to the edge which makes it look flat in one dimensional. But on the right side you've got that dirt on the edge before the grass starts and makes it look more realistic

Andor's "Vanilla" Bro
- codingpcjatristan
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Re: Maps west of Stoutford
Oh ok, no probs.Antison wrote: Mon Jun 29, 2020 1:29 amThe left side's middle portion, it's just all straight grass. it looks completely flat. if you notice on the left side the grass goes all the way to the edge which makes it look flat in one dimensional. But on the right side you've got that dirt on the edge before the grass starts and makes it look more realistic
I'll just add the dirt underlayer on the left too.
- Antison
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Re: Maps west of Stoutford
So you are saying this looks unbelievable, too?

Yes. I don't like the look of the left riverbank. It has no depth to it
"A home without a beagle is just a house"
- codingpcjatristan
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Re: Maps west of Stoutford
Here's the completed map:
Idk if I should keep the sign introducing the canyon tho...
And Antison, I have no idea how u spotted the dirt underneath the grass 
Edit:
The map is directly west of the Stoutford Railway Terminal
Idk if I should keep the sign introducing the canyon tho...

Edit:
The map is directly west of the Stoutford Railway Terminal

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- Antison
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- Location: A home without a beagle is just a house
Re: Maps west of Stoutford
Nice job. Looks great to me, but let's let tomcat or Jackson chime in on this as I'm not a Tiled guy.
"A home without a beagle is just a house"
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- VIP
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Re: Maps west of Stoutford
I think that looks really good. I'd love to look it over in Tiled too, though
Norbert
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
- codingpcjatristan
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Re: Maps west of Stoutford
Thanks a lot.Tomcat wrote: Tue Jun 30, 2020 12:08 am I think that looks really good. I'd love to look it over in Tiled too, though
Should I post it in the developer’s section or here?
Also, I’m guessing I also need to fill it with content?
Will now look at the tutorial to see how this is done.