*facepalm*
same, I had one of the skeletons spawning outside the castle, up on the mountain east of colonel lutarc. I'll just have to wait til later, that's a pretty perilous area (believe me, in my stubbornness/diligence I investigated to try and get that last skeleton)
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.11) from Google, F-Droid, our server, or itch.io
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.11) from Google, F-Droid, our server, or itch.io
Stoutford Area Quests
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- Antison
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- Location: A home without a beagle is just a house
Re: Stoutford Area Quests
This has already been fixed. Go open the big metal gate
"A home without a beagle is just a house"
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- Location: A home without a beagle is just a house
Re: Stoutford Area Quests
Okay, you have a skeleton somewhere that you haven't killed.
"A home without a beagle is just a house"
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Re: Stoutford Area Quests
Will it be within the walls or out side of them?
I have cleared the towers. Been in 3 basements up stairs in 2 buildings. Cleared the courtyards and the walls. At this point i have been looking for an hour.
I have cleared the towers. Been in 3 basements up stairs in 2 buildings. Cleared the courtyards and the walls. At this point i have been looking for an hour.
- Antison
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- Location: A home without a beagle is just a house
Re: Stoutford Area Quests
They're all within the castle.
Just to make sure, What version are you playing?
Just to make sure, What version are you playing?
"A home without a beagle is just a house"
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Re: Stoutford Area Quests
Okay you're good. The skeletons are there. You'll find them
"A home without a beagle is just a house"
- Nut
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- Location: Glade
Re: Stoutford Area Quests
Well, we had fixed one bug, but unfortunately added another one at the same time.
It is still possible to have 1 skeleton hiding in a place you cannot reach. And this time he won't show by opening the gate.
This bug is less probable than the first bug that we had fixed, but it can happen.
It is still possible to have 1 skeleton hiding in a place you cannot reach. And this time he won't show by opening the gate.
This bug is less probable than the first bug that we had fixed, but it can happen.
Nut