Visually Labelling Unique and Legendary Items
Posted: Fri Jun 10, 2011 5:12 pm
It would be great if -- in the inventory -- unique/legendary items (like the Venomous Dagger, Flagstone Pride, the Ring of Lesser Shadow) had some type of visual cue or entry on their "description" screen that signals that they are a unique item.
Early on in playing the game, when I was but a young and desperately in need of cash Andor, I made the mistake of selling the Venomous Dagger, thinking that each time I defeated the "boss" in the cave, I'd get that as a drop. Needless to say, I ended up starting the game over to get the item back.
With the Ring of Lesser Shadow, I made a slightly different mistake. I was, as it turns out, stupid lucky and got near the end of my first cave run. And then I died immediately after that. As I was just about to level to 20, I took a huge XP hit, and so, assuming that the Ring was a drop for beating a boss, I didn't save my progress and reloaded before that death (and goodbye ring). I'm 1300+ stones in and I still haven't gotten it back.
Some type of visual system -- or even in game dialog from an NPC -- would be really helpful to prevent future players from making these same mistakes (or me from making similiar mistakes in the future -- though I can't imagine this happening again).
Thanks a lot for your work on this very fun game.
Early on in playing the game, when I was but a young and desperately in need of cash Andor, I made the mistake of selling the Venomous Dagger, thinking that each time I defeated the "boss" in the cave, I'd get that as a drop. Needless to say, I ended up starting the game over to get the item back.
With the Ring of Lesser Shadow, I made a slightly different mistake. I was, as it turns out, stupid lucky and got near the end of my first cave run. And then I died immediately after that. As I was just about to level to 20, I took a huge XP hit, and so, assuming that the Ring was a drop for beating a boss, I didn't save my progress and reloaded before that death (and goodbye ring). I'm 1300+ stones in and I still haven't gotten it back.
Some type of visual system -- or even in game dialog from an NPC -- would be really helpful to prevent future players from making these same mistakes (or me from making similiar mistakes in the future -- though I can't imagine this happening again).
Thanks a lot for your work on this very fun game.