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Re: Andor's Trail v0.7.2 Release Candidate

Posted: Mon Nov 26, 2018 10:59 am
by Zukero
Moerit wrote: Mon Nov 26, 2018 9:08 am I am still missing BC, CH and DR in the base combat statistics.
You can't have CH and Dr in the base stats. These are without items and skills, so only your level ups apply.

For BC, you need to have some level up given to BC for it to show.
Screenshot_20181126-115607.png
Moerit wrote: Mon Nov 26, 2018 9:08 am
Furthermore i would kindly ask you if it would be possible to use the 184 maps where i did correct some shadows
...
The original maps were from beginning october, so if there werent any other changes to the maps you could use them just fine. I know this is not major issues but once a i had my focus on the shadows i couldnt resist getting disturbed by uneven allignments.
I don't think we will hold the release for this, but we'll definitely take a look and use your work (including Arulir mountain!). We plan to make more frequent, smaller-scope releases after this one.

Re: Andor's Trail v0.7.2 Release Candidate

Posted: Mon Nov 26, 2018 3:53 pm
by GLOOSCAP3
Will there be a chance to check the places missed and were we are missing the map pieces in the update,

Re: Andor's Trail v0.7.2 Release Candidate

Posted: Mon Nov 26, 2018 5:47 pm
by Nut
I have in mind to do so, but won't promise - and of course give no date... :)

Re: Andor's Trail v0.7.2 Release Candidate

Posted: Mon Nov 26, 2018 7:53 pm
by Yeerk
So is my question going to be answered lol. I want to know which one of you love puppies so much that you made a trap if you killed a certain puppy you pretty much die unless your a tank build 😁

Re: Andor's Trail v0.7.2 Release Candidate

Posted: Mon Nov 26, 2018 8:19 pm
by rijackson741
Yeerk wrote: Mon Nov 26, 2018 7:53 pm I want to know which one of you love puppies so much that you made a trap if you killed a certain puppy you pretty much die unless your a tank build 😁
:?:

Re: Andor's Trail v0.7.2 Release Candidate

Posted: Mon Nov 26, 2018 8:26 pm
by Nut
Me, puppy revenger :twisted:

Re: Andor's Trail v0.7.2 Release Candidate

Posted: Mon Nov 26, 2018 10:12 pm
by Yeerk
Nut wrote: Mon Nov 26, 2018 8:26 pm Me, puppy revenger :twisted:
Was a very good trap but I had 9dr so it did nothing lol

Re: Andor's Trail v0.7.2 Release Candidate

Posted: Tue Nov 27, 2018 12:40 am
by Yeerk
rijackson741 wrote: Mon Nov 26, 2018 8:19 pm
Yeerk wrote: Mon Nov 26, 2018 7:53 pm I want to know which one of you love puppies so much that you made a trap if you killed a certain puppy you pretty much die unless your a tank build 😁
:?:
A certain person put a certain puppy in a new area that if you killed it you can easily die

Re: Andor's Trail v0.7.2 Release Candidate

Posted: Tue Nov 27, 2018 12:43 am
by rijackson741
Yeah. I had forgotten about it, because I forgot you are playing the release candidate game, not 0.7.1.

Re: Andor's Trail v0.7.2 Release Candidate

Posted: Tue Nov 27, 2018 12:46 am
by GLOOSCAP3
I miss so much being this build. Makes me want to start over and experience the game as if I was a noob