Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Discussions of the development process of the game.
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Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Post by Moerit »

Zukero wrote: Thu Sep 09, 2021 9:01 pm
Grawmpy wrote: Thu Sep 02, 2021 8:40 pm Why would I create a project, shouldn't that be in the master folder already? How would I know to add a project (or where) when THERE IS NO DOCUMENTATION explaining how to use the program!!!
I never managed to write a full documentation, but there's this topic that covers how to get started step by step :

I hope it helps.

Edit : I'd like to add that atcs was created for two use cases : fixing existing content, and creating new content.
Moreover, most new features are explained (summarily) in the release post for the version they were introduced in, so this thread is a gold mine : hard to dig, but full of treasures.
The worst offender is the "Writer mode". It's a very nice feature, but not intuitive at all, with zero documentation... I don't think anyone used it at all except me, but it's made to quickly create long dialogues without technical interruptions...
Would be nice if there would be the red marked link on Page and Post 1 - someone could do that?
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Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Post by Nut »

ok, I added it
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