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Rotating monster sprites when moving
Posted: Mon Apr 14, 2014 9:04 pm
by Flaming
I looked at small horned anklebiters. I thought to my self "what if the small horned anklebiters sprites changed through movement!" For example. I looked at the differnt anklebiters sprites. If an anklebiter moved left it would be facing left.
If the anklebiter moved right the sprite faces right.
Re: Rotating monster sprites when moving
Posted: Mon Apr 14, 2014 11:07 pm
by Antison
We don't have the images to support such a feature. Even if we did, in my opinion implementation of this feature would be pretty low on the priority backlog of tasks.
Re: Rotating monster sprites when moving
Posted: Wed Apr 16, 2014 2:40 pm
by Fire7051
I agree with Tek. I think that the movement of the sprites would be nice but it is polish that would be added on the back end after the game is completed.... IF it is ever completed.....

Re: Rotating monster sprites when moving
Posted: Wed Apr 16, 2014 7:51 pm
by Flaming
All that people have to implement is...
Mirror all? the sprites left and right. Up and down would be too complicated.
All anyone has to do is mirror all the sprites and put it into code.
It sounds easy in my head.