Rifts in the fabrics of pace and time
Posted: Mon Mar 17, 2014 3:00 am
I just had this random idea... ok.
This game is open source.
The players are able to create maps, quest and dialogs.
The nature of the platform doesn't make things easy for constant updates (might be wrong here) and the devs aren't plants and as such can't work 24x7 for free.
To make it easier for the players to wait between releases and to better integrate everyone and show how hard its to be involved on game development ,I had the idea of small quest to obtain a certain item or just a misteryous hole that whenever the player stepped on it they would be teleported to a dungeon/map created by the community and after it was completed the player would appear out of the hole.
This way, everyone could try/test their ideas/maps with every other player of the game without interrupting or messing with the storyline of the actual game, it could be a group of 5 fixed maps (randomily chosen whenever the player jumped on the hole) and those maps would be changed every 6 weeks or more (depends on how many the community creates and how busy the devs are, a fixed time would be ideal), if there isn't much interest on creating maps the devs wouldn't be the ones to blame for lack of updates as the content would be player driven and from this, there might some great ideas to use on the main game.



To make it easier for the players to wait between releases and to better integrate everyone and show how hard its to be involved on game development ,I had the idea of small quest to obtain a certain item or just a misteryous hole that whenever the player stepped on it they would be teleported to a dungeon/map created by the community and after it was completed the player would appear out of the hole.
This way, everyone could try/test their ideas/maps with every other player of the game without interrupting or messing with the storyline of the actual game, it could be a group of 5 fixed maps (randomily chosen whenever the player jumped on the hole) and those maps would be changed every 6 weeks or more (depends on how many the community creates and how busy the devs are, a fixed time would be ideal), if there isn't much interest on creating maps the devs wouldn't be the ones to blame for lack of updates as the content would be player driven and from this, there might some great ideas to use on the main game.