Multiple attacks
Posted: Sun Mar 09, 2014 6:04 pm
What if your player had multiple attacks? Maybe that could be unlocked with skill points or by equipping certain items. Maybe your player could learn them from completing a quest.
Maybe when equipping any sword you have three options
Punch - barehanded 4 ap does not use the stats of your weapons
Slash - uses the ap and stats of your sword or dagger
Stab - uses less ap and has a higher attack chance but does a lot less damage
Maybe when equipping a mace or hammer you have three options
Punch - barehanded 4 ap does not use the stats of your weapon
Thrash - uses more ap and has lower attack chance but does higher damage
Whack - uses the ap and stats of your mace or hammer
Maybe when equipping a shield you gain an option
Shield block - Increases your block chance and damage resistance but uses up a whole turn
Ect.
Maybe when equipping any sword you have three options
Punch - barehanded 4 ap does not use the stats of your weapons
Slash - uses the ap and stats of your sword or dagger
Stab - uses less ap and has a higher attack chance but does a lot less damage
Maybe when equipping a mace or hammer you have three options
Punch - barehanded 4 ap does not use the stats of your weapon
Thrash - uses more ap and has lower attack chance but does higher damage
Whack - uses the ap and stats of your mace or hammer
Maybe when equipping a shield you gain an option
Shield block - Increases your block chance and damage resistance but uses up a whole turn
Ect.