I guess most player have a good many cash but no where to spend.
How about a potion lasts longer than normal, with special effects.
1.Potion of quick learner, increases EXP you got from combat;
2.Potion of attract, which will speed up the rebirth of monsters.
Re: Ideas for new potion
Posted: Thu Dec 05, 2013 10:10 pm
by Covenant
I like the first idea. Fork out a good quantity of your cash to temporarily give a boost of experience earned for grinding.
But the second would probably be a bit difficult to implement into the current game engine. Probably not really needed either (unless you're specifically trying to grind for Legendary items).
So, +1 on the concept.
And yes, I have 1.6 Million gold.
Re: Ideas for new potion
Posted: Fri Dec 06, 2013 3:16 am
by PK17
The 'potion of monster respawn' has been discussed before, I don't desire it to be in the game but it would be useful in some scenarios.
I like the idea of the xp potion but the skill is called 'quick learner' so why not call it 'elixir of knowledge'
Re: Ideas for new potion
Posted: Fri Dec 06, 2013 4:42 am
by boots-nz
like the idea of both potions
mind you im a sucker for legendary items and anything that makes the endless grind and the rewards while grinding for them better im all for it
Yeah, these are good ideas. I think that if they are implemented, there should be some quest that makes them available (like you have to gather some stupid ingredients from really stupid places).
On a similar line of thought as the second one, I had also considered a "grinding for rare items" weapon, like the "knife of cleaving", "sceptre of replication" or some such. The idea being that it would be a crappy weapon but have a 10%-ish chance on each successful hit to make a clone of the monster you're attacking while doing something nasty and irritating to you, like give you a health draining debuff or something. Obviously, it would have to restrict to non-uniques and such. Alternatively, anything that would speed up spawns while creating some type of penalty to the player would help with these grinds that are made so slow often by a small number of spawns, and annoying waiting.
Re: Ideas for new potion
Posted: Sun Dec 22, 2013 9:47 pm
by MusicManiac
What abou poison that will reset your skills and give them back to you as skill points?
For example:
Poison can be made with the help of poison-maker, that does potios from food-poisoning
Like 30-40k gold and 50-60 hard-to-get ingridients such as "burnt ash" and ect...
so the playerd wouldnt like to make this potion for few times
Re: Ideas for new potion
Posted: Sun Dec 22, 2013 10:19 pm
by Sarumar
MusicManiac wrote:What abou poison that will reset your skills and give them back to you as skill points?
For example:
Poison can be made with the help of poison-maker, that does potios from food-poisoning
Like 30-40k gold and 50-60 hard-to-get ingridients such as "burnt ash" and ect...
so the playerd wouldnt like to make this potion for few times
I hear voice of the Got of AT; "bear the consequences of your choices" .. or die
Re: Ideas for new potion
Posted: Sun Dec 22, 2013 10:56 pm
by nyktos
yup - there will never be a skill reset option...
Oskar is scary like that...