[*] What parts of the game is not completed?
There are several parts of the game unfinished because it is still a work in progress. The quests which can not be completed are listed here. Many thanks to ScorpionZ for putting together that list.
Areas currently not available or accessible in-game:
Lodar's Hideaway
Nor City
Feygard
Carn Tower
Stoutford
Brimhaven
Prim Mines
The road between Foaming Flask and Crossroads Guardhouse
Road south of Crossglen
Road south near Flagstone
East end of dry lakebed, and path north of bed
Cave entrance south of river
Purple swamp
Road north of islands of bridges
Areas currently not available or accessible in-game:
Lodar's Hideaway
Nor City
Feygard
Carn Tower
Stoutford
Brimhaven
Prim Mines
The road between Foaming Flask and Crossroads Guardhouse
Road south of Crossglen
Road south near Flagstone
East end of dry lakebed, and path north of bed
Cave entrance south of river
Purple swamp
Road north of islands of bridges
If you have trouble finding something be sure to explore completely as some spots are hidden. If you still can not find where something is read the forums as more than likely someone else has already asked where whatever you are looking for is.
I know everyone is anxious for an update and I can completely understand that, but, this release is about twice the size of the last release. Adding to that the behind the scene changes with the editors. We have major releases, not simply minor ones like most applications so the time between our updates is much greater than normal. We also do not put a time limit on our development cycles we pick specific things we wish to get done and then do them, once that list is done the release is done.
Whenever we have enough done to make it worthwhile. We are trying for more, smaller releases in the future though.
There are only a few of us that work on these releases as well so my suggestion is if you would like to see faster releases then please give us a hand by helping with the development.
That does not mean you have to write code to help, we can use help with making maps, writing dialog, creating quests, unique items and monsters, etc. All of which are a big part of each and every release. Even if you feel you can't help in any of those ways I listed you can also help us by being active here on the forums and spreading the word of this great game and community to others, that in itself is a big help.
Whenever we have enough done to make it worthwhile. We are trying for more, smaller releases in the future though.
There are only a few of us that work on these releases as well so my suggestion is if you would like to see faster releases then please give us a hand by helping with the development.
That does not mean you have to write code to help, we can use help with making maps, writing dialog, creating quests, unique items and monsters, etc. All of which are a big part of each and every release. Even if you feel you can't help in any of those ways I listed you can also help us by being active here on the forums and spreading the word of this great game and community to others, that in itself is a big help.
You can flee by either long pressing a tile that does not have a monster on it or by pressing the flee button in the upper right hand of the screen and long pressing a tile that does not have a monster in it.
To attack you simply tap the monster to initiate combat and then you can either select the Attack button or tap the monster.
To save your game select the menu button on your phone and then select Save from the menu that pops up. You then select which save slot (you can have 4 different games/saves at a time) you wish to save your game to.
To attack you simply tap the monster to initiate combat and then you can either select the Attack button or tap the monster.
To save your game select the menu button on your phone and then select Save from the menu that pops up. You then select which save slot (you can have 4 different games/saves at a time) you wish to save your game to.
Here is an excellent list created by Samuel.
You get 1 skill point every 4 levels.