has anyone thought of putting up a counter on screen to time how many rounds a infection eg poison
has left?
it would save on having to check the menu in battle?
In a hole in the ground.... watching and waiting for the chance to attack!!
Pyrizzle wrote:It has been brought up before but finding a way to incorporate it into the screen w/o making it too crowded was proving to be quite the challenge.
ah that explains it
thanks pyrizzle I just couldn't find a link
In a hole in the ground.... watching and waiting for the chance to attack!!
Sorrow: Because the images are so small it would be difficult to see both numbers if they were displayed (Duration and Multiplier) at the same time. It seems like the only option would be to re-size the images for the status effects on the screen and make them bigger but that would require sacrificing screen space.
If you can figure out a way to do it w/o it looking to cluttered i would love to see what ideas you have.
boots-nz wrote:has anyone thought of putting up a counter on screen to time how many rounds a infection eg poison
has left?
it would save on having to check the menu in battle?
I asked for this a year and a half ago and Oskar said yes, but what he gave us was the number multipler on the icon instead. Useless to me and quite disappointing too.
I was thinking have it like the multiplier but instead of on the lower left part of the sign I.was thinking of having it on the lower right part and have it be gold
boots-nz wrote:has anyone thought of putting up a counter on screen to time how many rounds a infection eg poison
has left?
it would save on having to check the menu in battle?
I asked for this a year and a half ago and Oskar said yes, but what he gave us was the number multipler on the icon instead. Useless to me and quite disappointing too.
+1 to Antison, this was asked before and current system is not good one...
Mayweed wrote:Well, I wouldn't say, it is useless to know the grade of your infection.
But I agree that seeing the time it still lasts would be useful too.
I agree but that's where the problem of not having enough space starts showing up. Jamming both numbers in the space of 1 icon gets crowed and hard to read.