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[Skill idea] Iron Gut

Posted: Wed Aug 21, 2013 4:39 am
by Pyrizzle
Skill Suggestion:

Name: Iron Gut
Effect: lowers the chance that you will get food poisoning from uncooked food by XX%

XX = Determined by skill level. (see list below)
Level 1: Lowers chance by 5%
Level 2: Lowers chance by 10%
Level 3: Lowers chance by 25%

(All #s are just examples and can be changed as needed)

Ideas for name: (just a few ideas)
Cast-iron stomach
Spoil proof Stomach

Re: [Skill idea] Iron Gut

Posted: Wed Aug 21, 2013 4:46 am
by nyktos
motion to modify!

:twisted:

a reduction to all negative effects caused by ingestion of food & drink?

[...like bonemeal poisoning.]

yes, the more you drink the worse you feel

Re: [Skill idea] Iron Gut

Posted: Wed Aug 21, 2013 5:01 am
by Pyrizzle
nyktos wrote: motion to modify!

:twisted:

a reduction to all negative effects caused by ingestion of food & drink?

[...like bonemeal poisoning.]

yes, the more you drink the worse you feel
Good idea, buit i think this could make Lodar's potions become waaaaay over powered.

Example:
normal = no change
Green = less chance of getting it

Lodar's Perilous concoction:
Strength
Fortified Defense
Minor Fatigue
Weak poison
Minor weapon feebleness
Minor berserker rage
Minor speed

Re: [Skill idea] Iron Gut

Posted: Wed Aug 21, 2013 1:56 pm
by sorrow
Motion to modify the modify.

Add a small amount of BC. Maybe like 1% due to a mob hitting you in the gut.

Re: [Skill idea] Iron Gut

Posted: Wed Aug 21, 2013 2:22 pm
by Wyrmspawn
This really means you have a cast-iron stomach, as in the digesting thing; I don't think it would go quite well with the other benefits. However, I can see where that idea was coming from. I dunno, that's a really random-looking boost, but there's nothing wrong with it other than it being random...

Re: [Skill idea] Iron Gut

Posted: Wed Aug 21, 2013 2:39 pm
by nyktos
:lol: :lol: :lol:

Re: [Skill idea] Iron Gut

Posted: Thu Aug 22, 2013 2:36 am
by Pyrizzle
All motions to modify are denied! :lol: jk feel free to make any suggestions you think would be good.

My original idea was a skill that would allow players to use meat without as much fear of getting sick.

adding changes to other effects (like Nyktos suggested) would make this trickier to add i think.

Re: [Skill idea] Iron Gut

Posted: Fri Aug 23, 2013 5:01 pm
by Sarumar
Pyrizzle wrote:Skill Suggestion:

Name: Iron Gut
Effect: lowers the chance that you will get food poisoning from uncooked food by XX%

XX = Determined by skill level. (see list below)
Level 1: Lowers chance by 5%
Level 2: Lowers chance by 10%
Level 3: Lowers chance by 25%

(All #s are just examples and can be changed as needed)

Ideas for name: (just a few ideas)
Cast-iron stomach
Spoil proof Stomach
Nice idea, but IMO a bit weak skill. How about something like "hunter":
-lowers chance of food poisoning by 5% per level of the skill
-lovers effect of foodpoisoning by 1 round oer level of the skill
-raises chance of item drops by 10% per level of the skill (no effeck for gold or e&l items)
-reduses use item cost by 1 in level 2
-reduses move cost by 1 in level 4

-max level 5

Re: [Skill idea] Iron Gut

Posted: Sat Aug 24, 2013 1:33 am
by Wyrmspawn
That's a long skill description... But still an awesome idea.

Re: [Skill idea] Iron Gut

Posted: Sat Aug 24, 2013 10:22 am
by Xero
Second the Hunter motion!
Motion to nerf Hunter item find rate and replace with faster monster spawn rate!