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puzzles?

Posted: Sun Aug 11, 2013 3:54 am
by mspowerplant
Ok here's my ideas to start off how about simple tile puzzles that can lead to a quest item or
continuing on with a quest or even to a side room with a bed and storage area in some of the larger caves..
The puzzles could be a simple number,colour or picture puzzle they could be made to be refreshed after each use or use them once and the doors open.
There easy enough to design and I can come up with a few if anyone's interested
Sorry if someone else already mentioned this
cheers

Re: puzzles?

Posted: Sun Aug 11, 2013 8:32 am
by nyktos
yes, we want help with puzzles!

just start submitting stuff & i'll bet we see it in-game if it's worth it's weight in salt.

:twisted:

many of us want more, but we get caught up in trying to finish work for the next update...

(seems like people are kinda liking those?)

:lol:

at any rate, when & if Oskar uses your work...
your name will end up in the credits - and thats ALWAYS fun!!!

:D

so, why not make THIS the new PUZZLE thread?!
i have some stuff i can post - but let's make sure we use spoiler tabs to hide it from casual gamers!

great post - let's start pushing this!
(i loved the puzzle in Prim & i need more!!!)

Re: puzzles?

Posted: Sun Aug 11, 2013 8:38 am
by Wyrmspawn
No! Not more puzzles! This is hard enough with all of the grinding, and now there are puzzles in the new version as well... (the maze)

I almost decided to give up the game already; it's getting too difficult for me. If you make more puzzles, I might just have to give up and go play pokemon or something easier... :oops: :cry:

Re: puzzles?

Posted: Sun Aug 11, 2013 8:40 am
by nyktos
go play angry birds?

:lol: :lol: :lol:

i crave difficulty!!!

:twisted:

Re: puzzles?

Posted: Sun Aug 11, 2013 3:05 pm
by sorrow
What's the puzzle in prim? Also here's my idea.
going with the puzzle that opens a secret area, what if we find a blank square or something on the wall. Near the blank area a sign says "it is small, it is rare, place it here, and you can get there."

Or
"finish the puzzle and the path will be reviled " but a piece is missing stolen by a monster so you have to find the puzzle to enter.

Re: puzzles?

Posted: Sun Aug 11, 2013 3:13 pm
by Wyrmspawn
That's more of a riddle than a puzzle, just not a rhyming riddle... but I think I can help with making riddles rhyme. I'm good with a pen, er, keyboard.

The second one is also more like a quest than a puzzle, so I'm also cool with that... but is it really a puzzle? You only have to guess which boss drop is needed.

Re: puzzles?

Posted: Sun Aug 11, 2013 3:53 pm
by sorrow
Who says a puzzle has the be a physical puzzle? Ie something with pieces or sliding picture. Why not a mental puzzle? And those were just examples. I can probably come up with a better one. But yeah just my ideas

Re: puzzles?

Posted: Sun Aug 11, 2013 4:01 pm
by Wyrmspawn
lol, I wasn't challenging you, Sorrow. I was saying that those are good ideas, but they aren't what mspowerplant was suggesting. That said, I'd love to help with making these puzzles.

Re: puzzles?

Posted: Sun Aug 11, 2013 4:13 pm
by sorrow
Oh I know you weren't wyrm. I'm just saying why limit puzzles that are only like jigsaw puzzles or sliding puzzles? Why not mental puzzles?

Re: puzzles?

Posted: Sun Aug 11, 2013 10:03 pm
by mspowerplant
Nykos thank you so very much for the vote of support :-)
I will be uploading a few over the next couple of days

Sorrow is correct puzzles can be either physical or mental I just have a better grasp on physical ones.
We could even do a combination of the 2

Wrymspawn thankyou for you input I was thinking of making the puzzles harder as the hero develops