v0.8.10 (BWM fill) released to Google Play!

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Question about Increased Fortitude:

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User avatar
SkrikRunkarN
Posts: 136
Joined: Tue Jul 02, 2013 8:26 am
android_version: 2.3 - Gingerbread
Location: Sweden

Question about Increased Fortitude:

Post by SkrikRunkarN »

Hello everyone.

Do you developers know if there's going to come out any skills like Regeneration that depends on Increased Fortitude (IF)?
I just want to know how to build my new character without wasting any time having to remaking it in the future.

I just want to sharpen my new character to it's best quality. :|

My new character called Gluttony, focusing on Corpse Eater (CE), but I'm not sure how I'm gonna do for level 20.
Atm it's at level 17.

Just let me know if Increased Fortitude will have more skills that requires it in the future.


Thanks in advance!
Moderation is perfection
That's my motto
Gluttony L65
WA:3/HH:3/CE:2/IF:5/EV:2/CS:2 ~ MP6/AP3/AC176%/AD74-85/BC15%/DR1 ~ RoLS:2 (179/1451 stone)/ShaF:2/ChaR:6
Patient L86
WA:3/CS:2/QL:3/IF:1/EV:2/RJ:1 ~ MP4/AP2/AC224%/AD92-98/BC-21% ~ RoLS:2/ ShaF/ChaR/VSH/SroV:4
Feel free to PM! :lol:
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sorrow
Posts: 1898
Joined: Sun Apr 21, 2013 2:32 pm
android_version: 2.3 - Gingerbread
Location: the land of the devil dogs

Re: Question about Increased Fortitude:

Post by sorrow »

If is.good to have period because it raises your hp per skill Lvl every Lvl.

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
User avatar
SkrikRunkarN
Posts: 136
Joined: Tue Jul 02, 2013 8:26 am
android_version: 2.3 - Gingerbread
Location: Sweden

Re: Question about Increased Fortitude:

Post by SkrikRunkarN »

yeah I know, each increase into IF gives automaticly 1 additional maxHP every character level
but I'm just wondering if it would matter to have higher IF for future skills -more than Regeneration, which requires as much IF as you gonna have in Regeneration (I'm finding Regeneration kinda useless because it doesn't work out as Shadow Regeneration.. in combat)
Moderation is perfection
That's my motto
Gluttony L65
WA:3/HH:3/CE:2/IF:5/EV:2/CS:2 ~ MP6/AP3/AC176%/AD74-85/BC15%/DR1 ~ RoLS:2 (179/1451 stone)/ShaF:2/ChaR:6
Patient L86
WA:3/CS:2/QL:3/IF:1/EV:2/RJ:1 ~ MP4/AP2/AC224%/AD92-98/BC-21% ~ RoLS:2/ ShaF/ChaR/VSH/SroV:4
Feel free to PM! :lol:
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sorrow
Posts: 1898
Joined: Sun Apr 21, 2013 2:32 pm
android_version: 2.3 - Gingerbread
Location: the land of the devil dogs

Re: Question about Increased Fortitude:

Post by sorrow »

Ya regen is almost useless I say keep giving points to if till it reaches lvl5

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
User avatar
SkrikRunkarN
Posts: 136
Joined: Tue Jul 02, 2013 8:26 am
android_version: 2.3 - Gingerbread
Location: Sweden

Re: Question about Increased Fortitude:

Post by SkrikRunkarN »

Yeah.. I thought of IF lv. 5 too..
That way I'm done with IF at Level 80, leaving me it with 300 max HP..
Then I get 20 HP each 4'th level -and with 20 more HP I could invest that SP into Corpse Eater..
I just thinks about if it's worth it:

If I could split the SP-investments into CE.. with other skills like pre.reqs to Taunt, Concussion, Rejuvenation etc.
And ofc those cool skills -I would be more than happy.

I've also thought about if I should make a character improving AD / AC / BC equally and just taking points into QL
-but that's another subject, just wanted to write about it lol xD
Moderation is perfection
That's my motto
Gluttony L65
WA:3/HH:3/CE:2/IF:5/EV:2/CS:2 ~ MP6/AP3/AC176%/AD74-85/BC15%/DR1 ~ RoLS:2 (179/1451 stone)/ShaF:2/ChaR:6
Patient L86
WA:3/CS:2/QL:3/IF:1/EV:2/RJ:1 ~ MP4/AP2/AC224%/AD92-98/BC-21% ~ RoLS:2/ ShaF/ChaR/VSH/SroV:4
Feel free to PM! :lol:
User avatar
sorrow
Posts: 1898
Joined: Sun Apr 21, 2013 2:32 pm
android_version: 2.3 - Gingerbread
Location: the land of the devil dogs

Re: Question about Increased Fortitude:

Post by sorrow »

You know I thought about requesting AC and BC on Lvl up he the same.

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
User avatar
SkrikRunkarN
Posts: 136
Joined: Tue Jul 02, 2013 8:26 am
android_version: 2.3 - Gingerbread
Location: Sweden

Re: Question about Increased Fortitude:

Post by SkrikRunkarN »

oh! :O that would be a great thing! maybe.. IF could cost 2 SP then?
to not make IF to overpowered you know

but that way it would maybe be some big work around it.. think for the highlevelers that have maybe 10 into IF lol..

a good thing but I'm just thinking it's gonna require very much work around it
Moderation is perfection
That's my motto
Gluttony L65
WA:3/HH:3/CE:2/IF:5/EV:2/CS:2 ~ MP6/AP3/AC176%/AD74-85/BC15%/DR1 ~ RoLS:2 (179/1451 stone)/ShaF:2/ChaR:6
Patient L86
WA:3/CS:2/QL:3/IF:1/EV:2/RJ:1 ~ MP4/AP2/AC224%/AD92-98/BC-21% ~ RoLS:2/ ShaF/ChaR/VSH/SroV:4
Feel free to PM! :lol:
User avatar
sorrow
Posts: 1898
Joined: Sun Apr 21, 2013 2:32 pm
android_version: 2.3 - Gingerbread
Location: the land of the devil dogs

Re: Question about Increased Fortitude:

Post by sorrow »

Well when we hit PG 35 in 0.7.0 alpha test forum you will see all the suggestions and bugs there

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
User avatar
SkrikRunkarN
Posts: 136
Joined: Tue Jul 02, 2013 8:26 am
android_version: 2.3 - Gingerbread
Location: Sweden

Re: Question about Increased Fortitude:

Post by SkrikRunkarN »

sorrow wrote:Well when we hit PG 35 in 0.7.0 alpha test forum you will see all the suggestions and bugs there
*thumbs up*
Moderation is perfection
That's my motto
Gluttony L65
WA:3/HH:3/CE:2/IF:5/EV:2/CS:2 ~ MP6/AP3/AC176%/AD74-85/BC15%/DR1 ~ RoLS:2 (179/1451 stone)/ShaF:2/ChaR:6
Patient L86
WA:3/CS:2/QL:3/IF:1/EV:2/RJ:1 ~ MP4/AP2/AC224%/AD92-98/BC-21% ~ RoLS:2/ ShaF/ChaR/VSH/SroV:4
Feel free to PM! :lol:
Pyrizzle
VIP
Posts: 6435
Joined: Sat Jun 25, 2011 1:00 am
android_version: 6.0 - Marshmallow
Location: Fire Nation HQ

Re: Question about Increased Fortitude:

Post by Pyrizzle »

Right now i do not know of any other skills that are plans that require to have Increased Fortitude as a prerequisite.

IF is my favorite and IMO the most useful skill in the game. Putting a few skill points into this early means you will have the HP to survive the baddies that can hit you for 20+ HP in a single swing.

Actually I don't know of any members on the forums that has 10 skill points into IF. ( beleive they would need to be at least level 140 to get to Skill Level 10, and that's w/o investing any skill points into any other skills) :lol:

[starting at lvl 5, get one more SP every 15 levels]
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

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