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ONE NASTY WEAPON !

Posted: Sun Jun 02, 2013 5:13 pm
by scottdog
Got an idea for a real nasty weapon so I know some will say its way overpowered but hopefully can be counter-balanced with certain effects. Got an idea for a quest to go with it but thought id throw this idea out there first, see what other players say !
The weapon=CYCLOPS CLOBBERING CLUB
AP=12
AC=15%
AD=25-40
CM=×3
CHS=65
If weapon equipped drains 2HP every round (by carrying it)
In combat drains 10HP per swing
If fighting a mob (2 or more) 50% chance of inflicting damage on all of monsters

Just an idea, your thoughts

Re: ONE NASTY WEAPON !

Posted: Sun Jun 02, 2013 6:37 pm
by sorrow
Maybe drains 5 hp in combat due to only 1 attack with it plus attacks from monster/s

Re: ONE NASTY WEAPON !

Posted: Sun Jun 02, 2013 6:48 pm
by scottdog
sorrow wrote:Maybe drains 5 hp in combat due to only 1 attack with it plus attacks from monster/s
Do you realize how heavy this club is,its huge :shock: so that's why its so draining to swing it

Re: ONE NASTY WEAPON !

Posted: Sun Jun 02, 2013 6:58 pm
by sorrow
True true but still if your taking on a spider in spider mnt the spider can kill you if you miss

Re: ONE NASTY WEAPON !

Posted: Mon Jun 03, 2013 2:05 am
by Pyrizzle
Rounds do tick by even when not in combat. Would this weapon drain your HP while you are adventuring around?

Good thing i have lots of skill points in Regeneration... I can counteract this life loss.

Very powerful weapon, the 10AP attack cost would stop me from using it often.

((The ANTI-ROLS!!!))

Re: ONE NASTY WEAPON !

Posted: Mon Jun 03, 2013 9:27 am
by Meirerion
Interesting weapon, I would rather put a 12AP per attack requirement meaning you've to be quite high level to use it (min 20 I think).

Kind of a berserk weapon ^^...

Re: ONE NASTY WEAPON !

Posted: Mon Jun 03, 2013 2:33 pm
by scottdog
Meirerion wrote:Interesting weapon, I would rather put a 12AP per attack requirement meaning you've to be quite high level to use it (min 20 I think).

Kind of a berserk weapon ^^...
the quest idea I've got for this is pretty high level anyway.You have to kill the cyclops to gain his weapon so if your HP is fairly high you could be terminated in one clobber

Re: ONE NASTY WEAPON !

Posted: Mon Jun 03, 2013 9:46 pm
by Antison
Meirerion wrote:Interesting weapon, I would rather put a 12AP per attack requirement meaning you've to be quite high level to use it (min 20 I think).

Kind of a berserk weapon ^^...
level 30 is the minimum to attain in order to get to combat speed level 2

Re: ONE NASTY WEAPON !

Posted: Mon Jun 03, 2013 10:28 pm
by Mino
The HP drain wouldn't stop me from using this, but the 10AP attack cost might. How about making the CHS 50 or even 100 (since the effective critical chance will still be a bit less)?

If you only get one hit, and it's draining 10 HP with each swing, I'd like that hit to almost definitely be a critical one.

Re: ONE NASTY WEAPON !

Posted: Tue Jun 04, 2013 4:23 am
by Pyrizzle
Meirerion wrote:Interesting weapon, I would rather put a 12AP per attack requirement meaning you've to be quite high level to use it (min 20 I think).

Kind of a berserk weapon ^^...
12 AP per attack means no player under level 15 could use this weapon.

Max Ap: 10
Combat speed lvl 1(available at lvl 15): +1
Jewel of Fallhaven: -1 Attack cost.

HOLY COW!! I DID MATH! :lol: :geek: