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Make Sarumar's, Mino's, etc.Characters Into the Game!

Posted: Mon Apr 01, 2013 7:18 pm
by Tulkas
I would love to have this idea be implemented into the game. Make select board posters' character builds as characters in the game of an upcoming release! Or perhaps their character build can be part of an arena style event.

It would be *almost * like PvP!

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Posted: Tue Apr 02, 2013 1:52 am
by PK17
Yeah... good luck beat sarumar my friend

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Posted: Tue Apr 02, 2013 1:59 am
by Tulkas
PK17 wrote:Yeah... good luck beat sarumar my friend
Haha I know right? But everybody needs a challenge!

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Posted: Tue Apr 02, 2013 10:50 am
by Antison
PK17 wrote:Yeah... good luck beat sarumar my friend
Whatever! My level 130 can take him!

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Posted: Tue Apr 02, 2013 11:59 am
by Tulkas
Put Teks character in too! I think my Tulkas can take my fair share against the best of em! :twisted:

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Posted: Tue Apr 02, 2013 12:18 pm
by Tulkas
So if our characters go into the game they can have the Board username be the character name in-game and upload all the stats, skills etc by a certain deadline (as well as equipped items.) Obviously they would use a different sprite image for each character.

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Posted: Tue Apr 02, 2013 1:33 pm
by Sarumar
tek wrote:
PK17 wrote:Yeah... good luck beat sarumar my friend
Whatever! My level 130 can take him!
Yes .... if you're really lucky you have a really small chance :lol:

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Posted: Tue Apr 02, 2013 3:30 pm
by Meirerion
Well, looks like it's time to settle some old rancors. ;D
Here is the fruit of my imagination. Don't feel bad if you're not inside, I don't know you enough to create a cliché.

Monsters:

Code: Select all

[
  {
    "id": "Pyrizzle",
    "name": "Pyrizzle",
    "maxHP": 500,
    "unique": 1,
    "monsterClass": 2,
    "hitEffect": {
      "conditionsTarget": [
        {
          "magnitude": 10,
          "duration": 10,
          "chance": 100,
          "condition": "Burn"
        },
        {
          "magnitude": 1,
          "duration": 1,
          "chance": 1,
          "condition": "Death by fire is the purest death"
        }
      ]
    },
    "iconID": "monsters_rltiles1:2",
    "spawnGroup": "Noobs",
    "attackCost": 1,
    "attackChance": 1000
  },
  {
    "id": "Sarumar",
    "name": "Sarumar",
    "maxHP": 9001,
    "maxAP": 14,
    "unique": 1,
    "attackDamage": {
      "min": 50,
      "max": 100
    },
    "iconID": "monsters_eye4:0",
    "spawnGroup": "Noobs",
    "attackCost": 2,
    "attackChance": 300,
    "blockChance": 200,
    "damageResistance": 20,
    "criticalSkill": 50,
    "criticalMultiplier": 2
  },
  {
    "id": "Nyktos",
    "name": "Nyktos",
    "maxHP": 500,
    "unique": 1,
    "attackDamage": {
      "min": 1,
      "max": 1
    },
    "hitEffect": {
      "conditionsSource": [
        {
          "magnitude": 1,
          "duration": 1,
          "chance": 100,
          "condition": "Nyktos"
        }
      ],
      "conditionsTarget": [
        {
          "magnitude": 1,
          "duration": 1,
          "chance": 100,
          "condition": "Nyktos2"
        }
      ]
    },
    "iconID": "monsters_rltiles1:37",
    "spawnGroup": "Noobs",
    "attackCost": 1,
    "attackChance": 100,
    "blockChance": 100,
    "damageResistance": 100
  }
]
Actor Conditions:

Code: Select all

[
  {
    "id": "Burn",
    "name": "Buuuuuurn Heretic",
    "isStacking": 1,
    "roundEffect": {
      "increaseCurrentHP": {
        "min": -1,
        "max": -1
      }
    },
    "fullRoundEffect": {
      "increaseCurrentHP": {
        "min": -1,
        "max": -1
      }
    },
    "iconID": "actorconditions_1:1",
    "category": 1
  },
  {
    "id": "Nyktos",
    "name": "Mmmh... Fresh flesh.",
    "roundEffect": {
      "visualEffectID": 1,
      "increaseCurrentHP": {
        "min": 100,
        "max": 100
      }
    },
    "iconID": "actorconditions_2:2"
  },
  {
    "id": "Nyktos2",
    "name": "Wait.. What?! MY ARM!",
    "abilityEffect": {
      "increaseUseItemCost": 10,
      "increaseReequipCost": 10,
      "increaseAttackCost": 10,
      "increaseAttackChance": -1000,
      "increaseBlockChance": -1000
    },
    "iconID": "actorconditions_2:2",
    "category": 1
  },
  {
    "id": "burn2",
    "name": "*Death by fire is the purest death*",
    "roundEffect": {
      "increaseCurrentHP": {
        "min": -10000,
        "max": -10000
      }
    },
    "iconID": "actorconditions_1:3",
    "category": 2
  }
]

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Posted: Tue Apr 02, 2013 4:28 pm
by Sarumar
Meirerion wrote:Well, looks like it's time to settle some old rancors. ;D
Here is the fruit of my imagination. Don't feel bad if you're not inside, I don't know you enough to create a cliché.

Monsters:

Code: Select all

[
  {
    "id": "Pyrizzle",
    "name": "Pyrizzle",
    "maxHP": 500,
    "unique": 1,
    "monsterClass": 2,
    "hitEffect": {
      "conditionsTarget": [
        {
          "magnitude": 10,
          "duration": 10,
          "chance": 100,
          "condition": "Burn"
        },
        {
          "magnitude": 1,
          "duration": 1,
          "chance": 1,
          "condition": "Death by fire is the purest death"
        }
      ]
    },
    "iconID": "monsters_rltiles1:2",
    "spawnGroup": "Noobs",
    "attackCost": 1,
    "attackChance": 1000
  },
  {
    "id": "Sarumar",
    "name": "Sarumar",
    "maxHP": 9001,
    "maxAP": 14,
    "unique": 1,
    "attackDamage": {
      "min": 50,
      "max": 100
    },
    "iconID": "monsters_eye4:0",
    "spawnGroup": "Noobs",
    "attackCost": 2,
    "attackChance": 300,
    "blockChance": 200,
    "damageResistance": 20,
    "criticalSkill": 50,
    "criticalMultiplier": 2
  },
  {
    "id": "Nyktos",
    "name": "Nyktos",
    "maxHP": 500,
    "unique": 1,
    "attackDamage": {
      "min": 1,
      "max": 1
    },
    "hitEffect": {
      "conditionsSource": [
        {
          "magnitude": 1,
          "duration": 1,
          "chance": 100,
          "condition": "Nyktos"
        }
      ],
      "conditionsTarget": [
        {
          "magnitude": 1,
          "duration": 1,
          "chance": 100,
          "condition": "Nyktos2"
        }
      ]
    },
    "iconID": "monsters_rltiles1:37",
    "spawnGroup": "Noobs",
    "attackCost": 1,
    "attackChance": 100,
    "blockChance": 100,
    "damageResistance": 100
  }
]
Actor Conditions:

Code: Select all

[
  {
    "id": "Burn",
    "name": "Buuuuuurn Heretic",
    "isStacking": 1,
    "roundEffect": {
      "increaseCurrentHP": {
        "min": -1,
        "max": -1
      }
    },
    "fullRoundEffect": {
      "increaseCurrentHP": {
        "min": -1,
        "max": -1
      }
    },
    "iconID": "actorconditions_1:1",
    "category": 1
  },
  {
    "id": "Nyktos",
    "name": "Mmmh... Fresh flesh.",
    "roundEffect": {
      "visualEffectID": 1,
      "increaseCurrentHP": {
        "min": 100,
        "max": 100
      }
    },
    "iconID": "actorconditions_2:2"
  },
  {
    "id": "Nyktos2",
    "name": "Wait.. What?! MY ARM!",
    "abilityEffect": {
      "increaseUseItemCost": 10,
      "increaseReequipCost": 10,
      "increaseAttackCost": 10,
      "increaseAttackChance": -1000,
      "increaseBlockChance": -1000
    },
    "iconID": "actorconditions_2:2",
    "category": 1
  },
  {
    "id": "burn2",
    "name": "*Death by fire is the purest death*",
    "roundEffect": {
      "increaseCurrentHP": {
        "min": -10000,
        "max": -10000
      }
    },
    "iconID": "actorconditions_1:3",
    "category": 2
  }
]
:lol: :lol: ..... looking forward to meet those :twisted:

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Posted: Tue Apr 02, 2013 5:41 pm
by Tulkas
Meirerion wrote:Well, looks like it's time to settle some old rancors. ;D
Here is the fruit of my imagination. Don't feel bad if you're not inside, I don't know you enough to create a cliché.

Monsters:

Code: Select all

[
  {
    "id": "Pyrizzle",
    "name": "Pyrizzle",
    "maxHP": 500,
    "unique": 1,
    "monsterClass": 2,
    "hitEffect": {
      "conditionsTarget": [
        {
          "magnitude": 10,
          "duration": 10,
          "chance": 100,
          "condition": "Burn"
        },
        {
          "magnitude": 1,
          "duration": 1,
          "chance": 1,
          "condition": "Death by fire is the purest death"
        }
      ]
    },
    "iconID": "monsters_rltiles1:2",
    "spawnGroup": "Noobs",
    "attackCost": 1,
    "attackChance": 1000
  },
  {
    "id": "Sarumar",
    "name": "Sarumar",
    "maxHP": 9001,
    "maxAP": 14,
    "unique": 1,
    "attackDamage": {
      "min": 50,
      "max": 100
    },
    "iconID": "monsters_eye4:0",
    "spawnGroup": "Noobs",
    "attackCost": 2,
    "attackChance": 300,
    "blockChance": 200,
    "damageResistance": 20,
    "criticalSkill": 50,
    "criticalMultiplier": 2
  },
  {
    "id": "Nyktos",
    "name": "Nyktos",
    "maxHP": 500,
    "unique": 1,
    "attackDamage": {
      "min": 1,
      "max": 1
    },
    "hitEffect": {
      "conditionsSource": [
        {
          "magnitude": 1,
          "duration": 1,
          "chance": 100,
          "condition": "Nyktos"
        }
      ],
      "conditionsTarget": [
        {
          "magnitude": 1,
          "duration": 1,
          "chance": 100,
          "condition": "Nyktos2"
        }
      ]
    },
    "iconID": "monsters_rltiles1:37",
    "spawnGroup": "Noobs",
    "attackCost": 1,
    "attackChance": 100,
    "blockChance": 100,
    "damageResistance": 100
  }
]
Actor Conditions:

Code: Select all

[
  {
    "id": "Burn",
    "name": "Buuuuuurn Heretic",
    "isStacking": 1,
    "roundEffect": {
      "increaseCurrentHP": {
        "min": -1,
        "max": -1
      }
    },
    "fullRoundEffect": {
      "increaseCurrentHP": {
        "min": -1,
        "max": -1
      }
    },
    "iconID": "actorconditions_1:1",
    "category": 1
  },
  {
    "id": "Nyktos",
    "name": "Mmmh... Fresh flesh.",
    "roundEffect": {
      "visualEffectID": 1,
      "increaseCurrentHP": {
        "min": 100,
        "max": 100
      }
    },
    "iconID": "actorconditions_2:2"
  },
  {
    "id": "Nyktos2",
    "name": "Wait.. What?! MY ARM!",
    "abilityEffect": {
      "increaseUseItemCost": 10,
      "increaseReequipCost": 10,
      "increaseAttackCost": 10,
      "increaseAttackChance": -1000,
      "increaseBlockChance": -1000
    },
    "iconID": "actorconditions_2:2",
    "category": 1
  },
  {
    "id": "burn2",
    "name": "*Death by fire is the purest death*",
    "roundEffect": {
      "increaseCurrentHP": {
        "min": -10000,
        "max": -10000
      }
    },
    "iconID": "actorconditions_1:3",
    "category": 2
  }
]
Very very cool! But I was hoping to have their actual stats won't that be awesome?