Those cursed crosses
Posted: Wed Mar 06, 2013 4:35 pm
Let me start by saying everywhere I go in AT I stop to read every cross, tombstone, and every shred of paper on the ground. The lore adds to the game and makes it so much greater.
However, once I have read the tombstone/paper a thousand times it just frustrates me. I have been grinding the inghan caves for levels and the ChaR. The room with the chaos beasts has a graveyard at the south end of the map with a bunch of tombstones. Navigating through the graves without getting stuck up on them is a tough challenge.
Maybe we could add a personalized feature (similar to the loot display option) that would allow you to turn tombstones, graves, and paper lore off.
Now I realize that (without giving more spoilers) some lore is necessary for quests, so the player would have to be smart enough to turn it back on when they enter new maps.
Realistically, I can walk through a graveyard and not read a single tombstone. I could walk right on top of them (disrespectful) and not read them. So it only makes sense this feature should be added.
However, once I have read the tombstone/paper a thousand times it just frustrates me. I have been grinding the inghan caves for levels and the ChaR. The room with the chaos beasts has a graveyard at the south end of the map with a bunch of tombstones. Navigating through the graves without getting stuck up on them is a tough challenge.
Maybe we could add a personalized feature (similar to the loot display option) that would allow you to turn tombstones, graves, and paper lore off.
Now I realize that (without giving more spoilers) some lore is necessary for quests, so the player would have to be smart enough to turn it back on when they enter new maps.
Realistically, I can walk through a graveyard and not read a single tombstone. I could walk right on top of them (disrespectful) and not read them. So it only makes sense this feature should be added.