Bonemeal Potions side effect
Posted: Fri Jan 25, 2013 4:54 pm
Okay let's face it we all use them, we all love them, and that means we are all cannibals. Bonemeal is aquired from the bones of the undead. (while you can get bones from other places I am pretty sure most of us retrieved them from skeletons.)
SO I have seen on a couple of topics about how there should be some side effects to certain potions and I thought what if Bone meal potions started to turn the character into a zombie. Rotting flesh ala Flagstone Prison?
I figured it would look like this:
Actor Condition:
Zombiefication
-2 AP
+3 to corpse eater
-2 DR
Cancels all regeneration
This could have a small percentage to activate or could activate after a certain amount of potions have been used. Let's say 500 Bonemeal = Zombiefication. This could lead to a quest from the shadow priests to search out items to cure the zombiefication much like the rotworm quest. The cool thing is that while you are zombiefied no NPC's should interact with you other than the shadow priest that will cure you. As a bonus though undead creatures will not attack you.
Just an idea. Let me know what you think.
SO I have seen on a couple of topics about how there should be some side effects to certain potions and I thought what if Bone meal potions started to turn the character into a zombie. Rotting flesh ala Flagstone Prison?
I figured it would look like this:
Actor Condition:
Zombiefication
-2 AP
+3 to corpse eater
-2 DR
Cancels all regeneration
This could have a small percentage to activate or could activate after a certain amount of potions have been used. Let's say 500 Bonemeal = Zombiefication. This could lead to a quest from the shadow priests to search out items to cure the zombiefication much like the rotworm quest. The cool thing is that while you are zombiefied no NPC's should interact with you other than the shadow priest that will cure you. As a bonus though undead creatures will not attack you.
Just an idea. Let me know what you think.