QoL suggestion for fleeing and changing targets.
Posted: Sat Dec 22, 2012 8:37 am
Right now, to flee you have to hit the Flee button, then choose a direction, and to change targets, or pick a new one if you're in flee mode, you long press an enemy. I find that I often miss whatever I'm trying to touch, ending up attacking and spending AP in a way I hadn't intended.
In order to accommodate my fellow fat-fingered players, I suggest an additional way to target and move: When in combat mode, a fling gesture will make you attack the enemy in that direction if it is already selected, target it if it isn't selected, or move into that square if there is no enemy there.
The only issue I see is that I'm uncertain if you can fling diagonally, and if not, if the system can detect fling left/right and up/down at the same time. If there's no way to capture diagonal movement, then this suggestion becomes moot.
In order to accommodate my fellow fat-fingered players, I suggest an additional way to target and move: When in combat mode, a fling gesture will make you attack the enemy in that direction if it is already selected, target it if it isn't selected, or move into that square if there is no enemy there.
The only issue I see is that I'm uncertain if you can fling diagonally, and if not, if the system can detect fling left/right and up/down at the same time. If there's no way to capture diagonal movement, then this suggestion becomes moot.