Andor's Trail Project Meeting #15
Posted: Sun Oct 21, 2012 8:22 pm
Andor’s Trail Project Meeting #15
2012-10-21
Present: Oskar Wiksten(oskar.wiksten), Scott Devaney(sdevaney), Stephen Stalnaker(ctnbeh13), Matthew White(nyktos), Brent May(Pyrizzle)
1. Follow-up from last meeting:
Don’t forget to stop by the IRC channel and say hi:
http://webchat.freenode.net/
(channel #andorstrail)
Scott: I use andchat on my devices when away from a computer but there are other apps too.
2. Completed since the last meeting:
New project mgmt software has been evaluated and in use. -"TaskFreak"
Screenshots of ColorMatrixFilter transformations, will be used to make dungeons darker or to change the hue of maps.
v0.6.12b1 released:
- Signs added to all graves and all pieces of paper on the ground.
- Confirmation dialog is always shown when saving over an existing slot.
- Small maps are centered on screen, instead of being in the top left corner.
- Display bug fixed. *phew*
Setting to disable confirmation dialog box when overwriting savegame slots
TODO: Oskar: Also add text in the confirmation box about which slot you are overwriting.
Item names can now contain $playername.
Added redirect to andors subdomain now goes to at.com
Brazilian Portugese translation added. (thanks to Mauro Carvalho Chehab)
3. Things that are being worked on:
TODO: Stephen: Add a task in “TaskFreak” about ways that we can expand on the worldmap in the future (for example: follow into dungeons by clicking hyperlinks).
TODO: Stephen: Check if you can delete the cached worldmap images from the gallery view.
New tiles?- http://opengameart.org/content/dungeon- ... 2x32-tiles
It has a lot of nice layers for NPCs and playable characters.
4. Discussion of some forum threads/posts that people have found interesting, or want clarification on, or maybe a question answered:
Matthew: more great ideas this time around
* Evasion Tweaks [slide-bar]
* Actor Condition: Wanted / Criminal
New open music offer - http://andorstrail.com/viewtopic.php?f= ... 537#p24523
TODO: Create a task in TaskFreak about adding music.
We talked a bit about install size. Andor’s Trail is about 7MB in size, compared to other similar apps that might be around 20MB. There aren’t many technical reasons left for us trying to keep the install size small. We might increase the install size in the future. There’s also the possibility of having different APKs available, for example, one that includes “everything” (bigger), and one that does not include as much (smaller).
Resistance to the new save style. - Will be addressed by new setting.
Show last attack after death.
TODO: Add info to task about how the UI for it should work (something in the hero info box or a new button in the new toolbox)
5. What should we have ready for the next meeting?
Initiate some discussion as to the possibilities and benefits of image creation/alteration for/of map tiles. More customization for the game itself seems a worthy effort to pursue. ~ SCS
TODO: Matthew: Look into the possibility of creating cobweb tiles for Ian. (there’s already a task in TaskFreak for it).
Matthew: i was thinking of adding something to the Help Section in the Title Screen.
i think we should have a picture of the box / crate that’s in the hero’s home...
and make mention of it’s functionality. [when you walk over it - it acts differently than a loot bag]
i can type up the actual wording, if Scott could capture an image of it - just like before. =)
and - on a similar note, The Backpack idea Oskar mentioned...
i responded to a few “ideas” on the forum mentioning it.
Just wanted to bring it back up again,
because it always gets positive reactions there. =)
Release of v0.6.12 to market next week hopefully.
Start pooling content for v0.7.0.
Brainstorm:
Worth reading - http://www.codesimplicity.com/post/open ... implified/
Excellent article.
OpenID worth doing for the forums - Will check into.
We should update the screenshots on Google Play, and maybe also create a gameplay video showing actual gameplay. Check OSALT.com for links to software for this.
2012-10-21
Present: Oskar Wiksten(oskar.wiksten), Scott Devaney(sdevaney), Stephen Stalnaker(ctnbeh13), Matthew White(nyktos), Brent May(Pyrizzle)
1. Follow-up from last meeting:
Don’t forget to stop by the IRC channel and say hi:
http://webchat.freenode.net/
(channel #andorstrail)
Scott: I use andchat on my devices when away from a computer but there are other apps too.
2. Completed since the last meeting:
New project mgmt software has been evaluated and in use. -"TaskFreak"
Screenshots of ColorMatrixFilter transformations, will be used to make dungeons darker or to change the hue of maps.
v0.6.12b1 released:
- Signs added to all graves and all pieces of paper on the ground.
- Confirmation dialog is always shown when saving over an existing slot.
- Small maps are centered on screen, instead of being in the top left corner.
- Display bug fixed. *phew*
Setting to disable confirmation dialog box when overwriting savegame slots
TODO: Oskar: Also add text in the confirmation box about which slot you are overwriting.
Item names can now contain $playername.
Added redirect to andors subdomain now goes to at.com
Brazilian Portugese translation added. (thanks to Mauro Carvalho Chehab)
3. Things that are being worked on:
TODO: Stephen: Add a task in “TaskFreak” about ways that we can expand on the worldmap in the future (for example: follow into dungeons by clicking hyperlinks).
TODO: Stephen: Check if you can delete the cached worldmap images from the gallery view.
New tiles?- http://opengameart.org/content/dungeon- ... 2x32-tiles
It has a lot of nice layers for NPCs and playable characters.
4. Discussion of some forum threads/posts that people have found interesting, or want clarification on, or maybe a question answered:
Matthew: more great ideas this time around
* Evasion Tweaks [slide-bar]
* Actor Condition: Wanted / Criminal
New open music offer - http://andorstrail.com/viewtopic.php?f= ... 537#p24523
TODO: Create a task in TaskFreak about adding music.
We talked a bit about install size. Andor’s Trail is about 7MB in size, compared to other similar apps that might be around 20MB. There aren’t many technical reasons left for us trying to keep the install size small. We might increase the install size in the future. There’s also the possibility of having different APKs available, for example, one that includes “everything” (bigger), and one that does not include as much (smaller).
Resistance to the new save style. - Will be addressed by new setting.
Show last attack after death.
TODO: Add info to task about how the UI for it should work (something in the hero info box or a new button in the new toolbox)
5. What should we have ready for the next meeting?
Initiate some discussion as to the possibilities and benefits of image creation/alteration for/of map tiles. More customization for the game itself seems a worthy effort to pursue. ~ SCS
TODO: Matthew: Look into the possibility of creating cobweb tiles for Ian. (there’s already a task in TaskFreak for it).
Matthew: i was thinking of adding something to the Help Section in the Title Screen.
i think we should have a picture of the box / crate that’s in the hero’s home...
and make mention of it’s functionality. [when you walk over it - it acts differently than a loot bag]
i can type up the actual wording, if Scott could capture an image of it - just like before. =)
and - on a similar note, The Backpack idea Oskar mentioned...
i responded to a few “ideas” on the forum mentioning it.
Just wanted to bring it back up again,
because it always gets positive reactions there. =)
Release of v0.6.12 to market next week hopefully.
Start pooling content for v0.7.0.
Brainstorm:
Worth reading - http://www.codesimplicity.com/post/open ... implified/
Excellent article.
OpenID worth doing for the forums - Will check into.
We should update the screenshots on Google Play, and maybe also create a gameplay video showing actual gameplay. Check OSALT.com for links to software for this.