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[Q] Quest to unite Prim & Blackwater

Unstructured ideas, requests and suggestions for the development of the game.
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Antison
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Re: [Q] Quest to unite Prim & Blackwater

Post by Antison »

Ekter,

There are lots of interesting ideas here. Are you willing to help do some of the work (I'm not saying any/all of it will be accepted)?
Map making with Tiled? Quest making with ATCS?
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Ekter
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Re: [Q] Quest to unite Prim & Blackwater

Post by Ekter »

I will do the maps, and try to make the quest, but I'll need help to fit it in the game...
For the place, is it OK? Was someone thinking of something for it?
He is Eckter.
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Antison
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Re: [Q] Quest to unite Prim & Blackwater

Post by Antison »

Ekter wrote: Tue Jul 07, 2020 10:12 am I will do the maps, and try to make the quest, but I'll need help to fit it in the game...
For the place, is it OK? Was someone thinking of something for it?
Great. This will really help in getting this idea to fruition.
There is talk of maybe putting something there, but we can work that out.
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Nut
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Re: [Q] Quest to unite Prim & Blackwater

Post by Nut »

Ekter wrote: Tue Jul 07, 2020 10:12 am I will do the maps, and try to make the quest, but I'll need help to fit it in the game...
For the place, is it OK? Was someone thinking of something for it?
Hi Ekter,
your ideas really sound promising.
The place you think of, north east to the white peaks of BWM, are already rather full - with existing tunnels and planned maps. Probably it would be too difficult to avoid collisions.
What about south of the white peaks, or east of them?
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Re: [Q] Quest to unite Prim & Blackwater

Post by Ekter »

Nut wrote: Tue Jul 07, 2020 11:24 am
Ekter wrote: Tue Jul 07, 2020 10:12 am I will do the maps, and try to make the quest, but I'll need help to fit it in the game...
For the place, is it OK? Was someone thinking of something for it?
Hi Ekter,
your ideas really sound promising.
The place you think of, north east to the white peaks of BWM, are already rather full - with existing tunnels and planned maps. Probably it would be too difficult to avoid collisions.
What about south of the white peaks, or east of them?
I wanted to extend the city to the north, close from the woodcutters. Do you think it could fit?
He is Eckter.
As the soul of The Other, he comes to destroy the last strongholds of the Seven Families.
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Re: [Q] Quest to unite Prim & Blackwater

Post by rijackson741 »

North of Prim? North of the woodcutters has very little space before you run into existing maps.
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Re: [Q] Quest to unite Prim & Blackwater

Post by Zaragoza »

Uniting two opposing factions so you can reap the benefits of both is not a new idea. Since it's beginning, people playing WoW have always wanted a quest to unite the Hoard and Alliance, so players in each faction can understand each other in the chat, for the most part. As for reaping the benefits of both factions, Blizzard solved that, at least partially, by creating neutral towns. This may be a good idea for Prim and Blackwater, a small neutral town or group of buildings that have what both towns offer in one place. Just a thought.
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