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Idea - Collections

Posted: Sat May 11, 2013 4:44 am
by zen1979
Hello all,

Before I continue, I would like to apologize if this idea has been mentioned before as I couldn't find it.

It would be fun if each of us to come up with some collection items that we can collect and traded for reward. Like for example, all those fruits that we can buy from shops, if we can just go around the trees to shake them, collect those fruits (pear + oranges + apples + thousand island sauce = Fruit Salad) ... lol, something like that would be fun. If I'm given the chance to learn the codes, I can try to create such collection items and have them added into the game for more fun.

[Merged]
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Kruncha wrote:I think this most likely has been covered, but if not...

Beeing able to combine poison glands to bladed weapons would be great, it could give you a temporary chance to inflict the character status 'poison' to enemies (maybe 10 rounds, or so), Izthiel claws could be used on blunt weapons causing 'bleeding' temporarily (till they fall out, lol).

This could open a new skill possibilty - Assassin = +10% Damage & 20% Duration for all weapon enhancements (as an example).

K.
+1 Definitely.

Re: Crafting / Combining Items

Posted: Sat May 11, 2013 3:24 pm
by PK17
I had a quest idea about a guy who is poor but says he has magic seeds, and he needs start up money ...... He gets his awesome farm up and let's you come pick fruit from his trees (the fruit follows monster respawn)... anyway I think it would be cool if you could make fruits into a fruit salad or something like strawberry-banna juice.

Re: crafting system

Posted: Sat May 11, 2013 3:28 pm
by Sarumar
PK17 wrote:
Pyrizzle wrote:My Advice At This Time:

SAVE EVERYTHING!!!!
Reuse, Renew, Recycle.
:lol: +1 and we make the world a better place !

Re: Crafting / Combining Items

Posted: Sat May 11, 2013 4:44 pm
by Antison
PK17 wrote:I had a quest idea about a guy who is poor but says he has magic seeds, and he needs start up money ...... He gets his awesome farm up and let's you come pick fruit from his trees (the fruit follows monster respawn)... anyway I think it would be cool if you could make fruits into a fruit salad or something like strawberry-banna juice.

This farm should be Loneford. There's already a farm and the real estate to build

Re: Crafting / Combining Items

Posted: Sat May 11, 2013 11:47 pm
by Pyrizzle
tek wrote:
PK17 wrote:I had a quest idea about a guy who is poor but says he has magic seeds, and he needs start up money ...... He gets his awesome farm up and let's you come pick fruit from his trees (the fruit follows monster respawn)... anyway I think it would be cool if you could make fruits into a fruit salad or something like strawberry-banna juice.

This farm should be Loneford. There's already a farm and the real estate to build
maybe i should move my rock collection off their fields now.

Re: Crafting / Combining Items

Posted: Sat May 11, 2013 11:56 pm
by Pyrizzle
[Merged 2 topics on Crafting]

Re: Crafting / Combining Items

Posted: Mon May 13, 2013 3:42 am
by zen1979
Pyrizzle wrote:[Merged 2 topics on Crafting]
Thanks Pyrizzle. ^_^

Cooking and Enchanting

Posted: Sun Dec 15, 2013 12:51 am
by astynax27
I'd like to see the cooking ability added (to make better use of all that meat).

Perhaps, if it works well, new recipes could be added, that would make all these little ingredients sold in shops more useful? Buffs that last 20 or 30 rounds.

Also, to make better use of money, enchanters in major cities should be able to add, remove, and replace permanent buffs to weapons and gear.

Re: Cooking and Enchanting

Posted: Sun Dec 15, 2013 9:40 pm
by Sarumar
astynax27 wrote:I'd like to see the cooking ability added (to make better use of all that meat).
+1 This is not a new idea, but i still like it ;)

Re: Crafting / Combining Items

Posted: Sun Dec 15, 2013 11:41 pm
by Pyrizzle
[Combined threads, please use the search button before posting ideas]