alure monsters on path to remgard

A place to submit bugs to the Andor's Trail Development Team.
tuf
Posts: 34
Joined: Thu Apr 07, 2011 3:58 am

alure monsters on path to remgard

Post by tuf »

Sorry if names are misspelled

If you are paralyzed more than once there is no escape therefore it is an auto death. I know in final fantasy this can hape when your entire party is stoned.. are u intending for this to happen or is it a bug.. i have 2combat skills and jewel of fallhaven.. i thought reducing move ap could work but the timer doesnt run in battles
SirGrindsalot
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Re: alure monsters on path to remgard

Post by SirGrindsalot »

yes, you can survive; you need to unequip your weapon and kill the monster unarmed;
tuf
Posts: 34
Joined: Thu Apr 07, 2011 3:58 am

Re: alure monsters on path to remgard

Post by tuf »

Yes i tried that as well not enough AP which i thought was strange thats why i posted in bug section
Sarumar
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Re: alure monsters on path to remgard

Post by Sarumar »

turn 1, got stunned, end turn
turn 2, unequip weapon, end turn
turn 3, attack barehanded, etc
-||-
Last edited by Sarumar on Mon Jul 30, 2012 9:32 pm, edited 1 time in total.
Sarumar
..dansing left foot polka with Hirathil

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phydeaux
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Re: alure monsters on path to remgard

Post by phydeaux »

Tuf, you're saying you got stunned x2, correct? That,i believe, would be a bug, as I don't think stunned is supposed to stack... At least not yet :)
I could not get a stun stack in my test run... Which consisted of: attack an arulir, then tap end turn button for a few minutes

But, yeah, stunned x2, ouch

Code: Select all

AP 10
max AP -4
Move cost +16
That would definitely suck, and is probably a bug, if that is what happened.
Sarumar
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Re: alure monsters on path to remgard

Post by Sarumar »

phydeaux wrote:Tuf, you're saying you got stunned x2, correct? That,i believe, would be a bug, as I don't think stunned is supposed to stack... At least not yet :)
I could not get a stun stack in my test run... Which consisted of: attack an arulir, then tap end turn button for a few minutes

But, yeah, stunned x2, ouch

Code: Select all

AP 10
max AP -4
Move cost +16
That would definitely suck, and is probably a bug, if that is what happened.
IMO,... stunned status can not be repeated... Thank the gods...
Sarumar
..dansing left foot polka with Hirathil

Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
Pyrizzle
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Re: alure monsters on path to remgard

Post by Pyrizzle »

---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
tuf
Posts: 34
Joined: Thu Apr 07, 2011 3:58 am

Re: alure monsters on path to remgard

Post by tuf »

I was defitnatly stunned 2 times before.. it only happend the 1 time thou. I have went back thru and have been stunned again but i had enough ap to continue fighting.... so if stun isnt stackable then it was a bug
Pyrizzle
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Re: alure monsters on path to remgard

Post by Pyrizzle »

As far as i know it is not stackable, this may be a bug. Will run a few tests to see if i can get it twice.

DEATH IN THE NAME OF SCIENCE!!!
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
phydeaux
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Re: alure monsters on path to remgard

Post by phydeaux »

If you got stunned twice, that is a bug... I found it impossible to get stunned x2 on my test run... After 65k hp between 3 arulirs, I did not get a stunned stack... However, I did find that, if you were using the shadowfang and either didn't have the jewel of fallhaven or the marrowtaint with at least lvl 1 combat speed, minor fatigue + stunned = bad news... 2+5+3 ap cost and -2 max ap... And 2+8 move cost.
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