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Re: Change respawn place - how?

Posted: Thu May 26, 2011 1:43 pm
by mdmedlin
Dreia wrote:what if you had a series of mages in various locations that for a price can "bind" your soul to a location, thereafter you will always rez at that spot until it is bound somewhere else. You can put these anywhere, even in the middle of large dungeons if one so desired. And they don't have to cost the same either, so strategically placed bind points could cost more than ones in town etc.

~D
I think someone is having EQ flash backs LOL ;)

Re: Change respawn place - how?

Posted: Thu May 26, 2011 3:17 pm
by Dreia
I can honestly say I never have played EQ... I did try Vanguard for a while which is very EQ like I have been told, however they didn't have a system like this. Actually it was more Age of Conan and their Wayfarer's of Azura that I was kinda thinking of (though those are for teleporting not rezing).

~D

Re: Change respawn place - how?

Posted: Thu May 26, 2011 3:25 pm
by ScorpionZ
Dreia wrote:what if you had a series of mages in various locations that for a price can "bind" your soul to a location, thereafter you will always rez at that spot until it is bound somewhere else. You can put these anywhere, even in the middle of large dungeons if one so desired. And they don't have to cost the same either, so strategically placed bind points could cost more than ones in town etc.

~D

I kinda like this idea.

Re: Change respawn place - how?

Posted: Thu May 26, 2011 4:35 pm
by EvilLucky
I vote for the last Inn you rested at.

I see where Sdevaney is going with his thoughts, camping meaning saved location. But I think we need to be specific and add in resting meaning a bed your character slept in. What beds are currently available? Crossglen, Fairhaven, and the one far out east.

If a choice of respawn locations is possible, then it should either be the last location you bedded down at or your home location. A pop up menue would suffice, "Oh noes, you died. Respawn at Home or at _____ ?"

Re: Change respawn place - how?

Posted: Thu May 26, 2011 7:23 pm
by Dreia
Dreia wrote:what if you had a series of mages in various locations that for a price can "bind" your soul to a location, thereafter you will always rez at that spot until it is bound somewhere else. You can put these anywhere, even in the middle of large dungeons if one so desired. And they don't have to cost the same either, so strategically placed bind points could cost more than ones in town etc.

~D
Just to add something to my idea, you could also script the ones in dungeons to only appear after you've defeated the boss for that particular area. So you defeat the master gargoyle boss and suddenly down at the room entrance a mage pops up. . .I suppose this would probably require coding to allow for altering or placing terrain details on a map but it would be a totally cool idea to work towards :D

Another thought is that some of the mages, particularly in dangerous area's could also sell limited health potions.

~D