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Question about immunity skills.
Posted: Tue Jun 19, 2012 8:55 am
by thk
How exactly do the skills Strong Mind, Enduring Body, and Pure Blood work? It says that each level lowers the chance of being afflicted with certain conditions by 10%. Are these 10% subtracted directly from the chance of the source to inflict said condition? If that is true, would this then mean that (for instance) with Pure Blood lvl 4 I would be immune to Bleeding Wound attacks from Strong Izthiel (how do you pronounce that one anyway?

)? Or even better, would Enduring Body lvl 2 allow me to use Shadowfang without having to worry about Minor Fatigue?
I really hope so, because I intend to use these skills intensively

Re: Question about immunity skills.
Posted: Tue Jun 19, 2012 9:47 am
by duallifes
thk wrote:How exactly do the skills Strong Mind, Enduring Body, and Pure Blood work? It says that each level lowers the chance of being afflicted with certain conditions by 10%. Are these 10% subtracted directly from the chance of the source to inflict said condition? If that is true, would this then mean that (for instance) with Pure Blood lvl 4 I would be immune to Bleeding Wound attacks from Strong Izthiel (how do you pronounce that one anyway?

)? Or even better, would Enduring Body lvl 2 allow me to use Shadowfang without having to worry about Minor Fatigue?
I really hope so, because I intend to use these skills intensively

If I have understood correctly, it reduces the chance You resist the effect, it has no effect on the what propablity monster has.
In example, if monster has 100% chance to induce condition on you on every hit, with 1 lvl of that skill effecting the resistance, you have 10% chance of resisting the effect.
so, monster still has 100% chance to inflict it on you, but you have 10% chance to resist it.
If monster has 50% chance to inflict the effect, you still only have 10% chance to resist it, everytime the condition is afflicted on you.
Concerning Shadowfang, If I remember the weapon right, it has chance to inflict the effect on monster, not you.
Re: Question about immunity skills.
Posted: Tue Jun 19, 2012 10:35 am
by thk
duallifes wrote:
Concerning Shadowfang, If I remember the weapon right, it has chance to inflict the effect on monster, not you.
In the description it says:
"When hitting target
On source
20% chance of Minor fatigue (3 rounds)"
I just tried it -- it's me who is getting the effect, not my enemy.
Re: Question about immunity skills.
Posted: Tue Jun 19, 2012 10:43 am
by thk
duallifes wrote:If I have understood correctly, it reduces the chance You resist the effect, it has no effect on the what propablity monster has.
In example, if monster has 100% chance to induce condition on you on every hit, with 1 lvl of that skill effecting the resistance, you have 10% chance of resisting the effect.
so, monster still has 100% chance to inflict it on you, but you have 10% chance to resist it.
If monster has 50% chance to inflict the effect, you still only have 10% chance to resist it, everytime the condition is afflicted on you.
Ok, so that would mean that, on average, the chance of the monster to inflict the effect on me would be decreased by the percentage that my skill gives, right? Meaning I have skill level 2 -> 20% resistance, so the amounts of monster hits that give me an effect are (on average) only 80% of what it says, i.e. Monster 50%, me 20% => effective monster 50%*(1-0.2)=40%.
Re: Question about immunity skills.
Posted: Tue Jun 19, 2012 10:43 am
by duallifes
thk wrote:duallifes wrote:
Concerning Shadowfang, If I remember the weapon right, it has chance to inflict the effect on monster, not you.
In the description it says:
"When hitting target
On source
20% chance of Minor fatigue (3 rounds)"
I just tried it -- it's me who is getting the effect, not my enemy.
Then you have 10% chance to resist the effect/skill lvl (ie skill lvl 7, 70% chance to resist)
Ok, so that would mean that, on average, the chance of the monster to inflict the effect on me would be decreased by the percentage that my skill gives, right? Meaning I have skill level 2 -> 20% resistance, so the amounts of monster hits that give me an effect are (on average) only 80% of what it says, i.e. Monster 50%, me 20% => effective monster 50%*(1-0.2)=40%.
Thats exactly right.
Re: Question about immunity skills.
Posted: Tue Jun 19, 2012 11:40 am
by Antison
I have used a few of these skills and wouldn't recommend doing the same.
increase your BC instead. BC helps all attacks, not just actor conditions.
Re: Question about immunity skills.
Posted: Tue Jun 19, 2012 11:46 am
by thk
thanks

Re: Question about immunity skills.
Posted: Tue Jun 19, 2012 1:52 pm
by Darkwolf
tek wrote:I have used a few of these skills and wouldn't recommend doing the same.
increase your BC instead. BC helps all attacks, not just actor conditions.
Then again, with the new conditions, I see Rejunivation as a pretty useful skill, and it requires 3 of each.
Re: Question about immunity skills.
Posted: Tue Jun 19, 2012 11:25 pm
by Antison
Darkwolf wrote:tek wrote:I have used a few of these skills and wouldn't recommend doing the same.
increase your BC instead. BC helps all attacks, not just actor conditions.
Then again, with the new conditions, I see Rejunivation as a pretty useful skill, and it requires 3 of each.
Yah, I was excited about Rejuvenation skill at first, but after a few minutes of thinking about I thought it still wasn't worth dumping 2 more skill-ups in blood and 1 more skill-up in physical.
Re: Question about immunity skills.
Posted: Tue Jun 19, 2012 11:32 pm
by nyktos
i really was pushing for 2 levels in each resistance (for the prerequisites)
not 3, and then the percentage dropped from 25% to 20% (ouch)
maybe we can still convince him to change this?
if not both, then at least one?