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Loose ends

Posted: Fri Mar 23, 2012 5:39 pm
by pugsrule
Here is a list of loose ends that I've compiled during my wanderings through ......AT. Now that I think of it does this place/world have a global name (such as Middle Earth/Pangaea)?
UNRESOLVED ISSUES

CITY OF BRIGHTPORT (EAST OF CABIN AT EASTERN END OF THE DULEIAN ROAD)
NOR CITY (EAST OF CABIN AT EASTERN END OF THE DULEIAN ROAD)
SULLENGARD
STOUTFORD
MOUNT GALMORE (FOUND IT REFERENCED ON A MAP http://www.iostr.com/andorstrail_worldmap.png)
UNDERTELL (FOUND IT REFERENCED ON A MAP http://www.iostr.com/andorstrail_worldmap.png)
FEYGARD
CARN TOWER (FOUND IT REFERENCED ON A MAP http://www.iostr.com/andorstrail_worldmap.png)

VILEGARD
GIANT HAMMER 10AP
OGAM’S RAMBLE
LODAR’S HIDEAWAY (HALFWAY BETWEEN THE SHADOW AND THE LIGHT. ROCKY FORMATIONS).
BOXES OF CARGO/SUPPLIES


FOAMING FLASK TAVERN
HOUSE OF LAUMWILL (FEYGARD)
AMBELIE’S EXCURSION TO NOR CITY – QUEST?
AMBELIE “…MUST SEE MYSTERIOUS SHADOW IN NOR CITY…”

AMBELIE FASCINATED WITH THE SHADOW, BUT GUARD FROM FEYGARD SAYS “…SHADOW FOLLOWERS ARE NOTHING BUT TROUBLEMAKERS…” HUMMMMMM….

PRISON
STARVING PRISONER, CALM DOWN I WAS JUST
ROTTING CORPSE DIALOUGUE BOX ASKS:
BY THE SHADOW, I WILL SLAY YOU
YUCK, WHAT ARE YOU AND WHAT IS THAT SMELL
NEXT (ATTACK) / LEAVE.
SEEK NARAEL’S WIFE TAURUM IN NOR CITY
4 PRISONERS BEHIND BARS (2 STARVING AND 2 FATTIES).


BLACKWATER MOUNTAIN BASE
MINE ENTRY (TO PRIM) IS BLOCKED


ELM MINE
ENTRY IS CLOSED BY ORDER OF GUTHBERED OF PRIM.
WHO DOES ARGHEST’S LAUNDRY?
PAPERS THROWN ON FLOOR (MANY LOCATIONS)

PRIM
MISSING PERSONS:
DUALA
LORN
KAMELIO
GUARD SAYS “SEE THOSE BARS, THEY WILL HOLD FOR ALMOST ANYTHING” HUMMMMMM…..
PRIM PRIEST(LY) ACOLYTE “ EHEN MY TRAING IS COMPLETE. I WILL BE ONE OF THE GREATEST HEALERS AROUND” HUMMMMM…… HE’S WORTH CHECKING OUT LATER (V.11)
STUDYING PUPILS, WHAT ARE THEY STUDYING ABOUT?
PRIM PUPIL “ARE YOU THE ONE I HEARD ABOUT?.......” HE’S WORTH CHECKING OUT LATER (V.11)
HOUSE WITH LAUNDRY OUTSIDE. DUDE’S INSIDE BUT BEHING BARS.
JUETH (TRADER OF POTIONS) IS EXPECTING TRADERS IN THE FUTURE (PERHAPS)
NOTE: SCOTT IF IT"S TOO REVEALING FEEL FREE TO DELETE THIS POST

Re: Loose ends

Posted: Fri Mar 23, 2012 5:53 pm
by Mino
During the search for Heartstone, someone mentions some Dwarf mines (or something, I can't remember exactly).

Re: Loose ends

Posted: Fri Mar 23, 2012 6:32 pm
by pugsrule
I'spose the list will grow. As we know it's a work in progress.

Re: Loose ends

Posted: Fri Mar 23, 2012 7:28 pm
by nyktos
You may already know this, but...
You seem interested - so here goes!

Don't get too excited... :lol:
Only added references.
Undertell - Nocmar in Fallhaven references this in the opening of Hearestone Questline
Carn Tower - the guard blocking the bridge to Feygard mentions it.
(West of Guard Station)
Brightport - killing the sheep supposedly gets you brownie points here.
I think posting this was an amazing idea...

:D

Sweeeet

Re: Loose ends

Posted: Fri Mar 23, 2012 7:42 pm
by Mino
In playing through the game again, I just thought of another one.

In Prim
After you talk to Arghest and give him the milk, you get permission to rest in his bed at the Inn. If you check the basket in the bed area, you find 5 gold in it. So my question is, if you take it (which I did), does he come after you later asking if you stole his gold? Or can you leave him something in the basket (a gem if you want to be nice, or a rock if you don't)? 8-)

Re: Loose ends

Posted: Fri Mar 23, 2012 9:45 pm
by Antison
Pugsrule,

Why do you have vilgard listed as a loose end?

Re: Loose ends

Posted: Fri Mar 23, 2012 10:48 pm
by pugsrule
Pugsrule,

Why do you have vilgard listed as a loose end?
I was trying to localize the loose ends, hence the 4 loose ends following VILEGARD refer to ....... loose ends at Vilegard.

That didn't come out right, but I hope you get the idea. By circumstances of life, even though I was born here in Iowa, English is my second language.

Re: Loose ends

Posted: Sun Mar 25, 2012 9:37 pm
by buddyCasino
Very interesting!

Yet another thing:
The poisoning of the prison guard in Fallhaven. The thieves guild wants to free the prisoner afterwards, but nohing ever happens (correct me if I'm wrong, I'm far from completing the whole story).

Re: Loose ends

Posted: Thu Apr 05, 2012 9:24 am
by Soylent Green
It's perhaps not al loose end per se, but
in Fallhaven the potion merchant sells 4 types of empty containers, including empty potion bottles, which are useless at this point in time..