a skill that makes your physical, unarmed attack more potent .
be it faster or harder, or both with subsequent levels...
maybe even a x2 critical on your fists, at highest levels
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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
new skill: unarmed strike OR "nerf" weaponless combat
- nyktos
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new skill: unarmed strike OR "nerf" weaponless combat
"Embrace the Shadow"

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
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- android_version: 6.0 - Marshmallow
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Re: New Skill - Unarmed Strike
Too overpowered I.M.H.O. there are already way to many advantages to going bare knuckle fighting but giving them even more damage or adding in a CC would just be broken.nyktos wrote:a skill that makes your physical, unarmed attack more potent .
be it faster or harder, or both with subsequent levels...
maybe even a x2 critical on your fists, at highest levels
I would like to see a negative effect to those who choose to go weaponless in the world such as a - to your BC or to you AD or even lossing HP on each hit (because hitting with bare hands hurts)
These are just a few ideas to start
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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- Antison
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Re: New Skill - Unarmed Strike
Surprise, surprise Pyrizzle and I agree on something.Pyrizzle wrote:Too overpowered I.M.H.O. there are already way to many advantages to going bare knuckle fighting but giving them even more damage or adding in a CC would just be broken.nyktos wrote:a skill that makes your physical, unarmed attack more potent .
be it faster or harder, or both with subsequent levels...
maybe even a x2 critical on your fists, at highest levels
I would like to see a negative effect to those who choose to go weaponless in the world such as a - to your BC or to you AD or even lossing HP on each hit (because hitting with bare hands hurts)
These are just a few ideas to start
+1
"A home without a beagle is just a house"
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Re: New Skill - Unarmed Strike
It was bound to happen one day my friend (plus a healthy debate never hurt anyone).tek wrote:Surprise, surprise Pyrizzle and I agree on something.Pyrizzle wrote:Too overpowered I.M.H.O. there are already way to many advantages to going bare knuckle fighting but giving them even more damage or adding in a CC would just be broken.nyktos wrote:a skill that makes your physical, unarmed attack more potent .
be it faster or harder, or both with subsequent levels...
maybe even a x2 critical on your fists, at highest levels
I would like to see a negative effect to those who choose to go weaponless in the world such as a - to your BC or to you AD or even lossing HP on each hit (because hitting with bare hands hurts)
These are just a few ideas to start
+1

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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
- nyktos
- VIP
- Posts: 3463
- Joined: Wed Sep 14, 2011 5:38 pm
- android_version: 7.1 - Nougat
- Location: Nor City, Dhayavar
Re: new skill, unarmed strike OR nerf weaponless combat
maybe simply...
1.5x critical damage (one time only)
no other added buffs
1.5x critical damage (one time only)
no other added buffs
"Embrace the Shadow"

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
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- Posts: 85
- Joined: Wed Nov 02, 2011 12:00 am
- android_version: 2.1 - Eclair
- Location: Just follow the rocks falling out of my head...
Re: New Skill - Unarmed Strike
Actually hitting with bare hands - shouldn't it raise chances of getting conditions? Some animals have a poison secreted onto their skin as a defense mechanism...
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Re: New Skill - Unarmed Strike
Great point! +1Black Wind wrote:Actually hitting with bare hands - shouldn't it raise chances of getting conditions? Some animals have a poison secreted onto their skin as a defense mechanism...
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
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- android_version: 2.3 - Gingerbread
- Location: wooster, ohio usa
Re: new skill: unarmed strike OR "nerf" weaponless combat
would wearing gloves count as "weapons"?
some of the gloves currently available give you a damage boost, anyway. if there were some gloves specifically for the unarmed combatant, that'd be kind of cool.
and some gloves could have a latex lining, to protect from conditions caught from skin contact.
some of the gloves currently available give you a damage boost, anyway. if there were some gloves specifically for the unarmed combatant, that'd be kind of cool.
and some gloves could have a latex lining, to protect from conditions caught from skin contact.

Lvl: 54, XP: 2.9M, Gold: 328095, RoLS: 0, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0
HP: 122, AC: 177%, AD: 22-23, AP: 3/12, CC: 49%, CM: 3.75, BC: 146%, DR:0
rocks: 1749
HP: 122, AC: 177%, AD: 22-23, AP: 3/12, CC: 49%, CM: 3.75, BC: 146%, DR:0
rocks: 1749
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Re: new skill: unarmed strike OR "nerf" weaponless combat
Ha Ha! Like cavity search gloves of wounding? Latex gloves of fear? Rubber gloves of doom?
Actually some chain/plate gloves would be a good addition. Currently there is a pretty good choice of gloves in the game as it goes.
Another idea would be Bandit's Gloves - 15% chance of extra loot, 20% chance of extra gold.
I'll shut up now
Actually some chain/plate gloves would be a good addition. Currently there is a pretty good choice of gloves in the game as it goes.
Another idea would be Bandit's Gloves - 15% chance of extra loot, 20% chance of extra gold.
I'll shut up now
Level:145 AC: 428% BC:170% DR:4 AD:78-90 AP:12 HP:750 BSS.
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- android_version: 2.3 - Gingerbread
- Location: wooster, ohio usa
Re: new skill: unarmed strike OR "nerf" weaponless combat
Piggy the Slayer wrote:Ha Ha! Like cavity search gloves of wounding? Latex gloves of fear? Rubber gloves of doom?
Actually some chain/plate gloves would be a good addition. Currently there is a pretty good choice of gloves in the game as it goes.
Another idea would be Bandit's Gloves - 15% chance of extra loot, 20% chance of extra gold.
I'll shut up now

but, yeah, you get the idea. i figure, you're losing whatever benefits you'd get from whatever weapon you'd be carrying.
i'm not using the Dagger of the Shadow Priests" because of it's damage stat. i'm using it for the low attack cost, AC, and critical adds. at 1-2 DAM, i practically AM unarmed.
that troll blocking the bridge to where the bandits are? he didn't die from my innate fighting skills; he died from laughing at the sewing needle of a weapon i was waving around at him.
unless something is given to offset the loss to my stats, there's no incentive to play unarmed. unless you count stubborn determination as an incentive. nyktos does.
Lvl: 54, XP: 2.9M, Gold: 328095, RoLS: 0, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0
HP: 122, AC: 177%, AD: 22-23, AP: 3/12, CC: 49%, CM: 3.75, BC: 146%, DR:0
rocks: 1749
HP: 122, AC: 177%, AD: 22-23, AP: 3/12, CC: 49%, CM: 3.75, BC: 146%, DR:0
rocks: 1749