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Achievements

Posted: Mon Oct 31, 2011 9:14 am
by castellan
Sorry typing from my phone, brother is using the computer... :(
Well i have an idea of having achievents in the game
Eg: kill 100/1000/10000/10000/1000000 monsters and maybe get some sort of reward for completing it or colled 10000/100000 gold, earn a legendary/extrodinary item or even all :D This also could work to hit a certain amount of level or complete every quest ( when full version will be awailable )

Just an idea but sure will keep me busy :)

Re: Achievements

Posted: Tue Nov 01, 2011 7:50 am
by nyktos
just a vague idea...
but, this makes me think of 'stocks'

'build' something up - burn it off when you need it
~or~
burn it off - replenish with said 'building'

{i.e.}
trade 5000 bonemeal potions to ''an alchemist'' for a Resurrection Potion
[avoiding XP debt & relocation - one time only] (random idea for epic consumable item)

the Achievement Award is built into the game, believable & useful [unless you have Failure Mastery 8-) ]
without the need to implement an achievement system into the game.

epic consumable items could be like little rewards?
i dunno...

just random thoughts... ;)
[equip a RoLS & your headband & bag turn BLACK *gasp*]