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Stat Distribution
Posted: Tue Sep 13, 2011 10:55 pm
by nezkeys79
What do you guys consider the most sensible stat distribution? I recently restarted because I was level 25 on my old file and missing constantly against the wyrms and wyrm T's and A's (but I only raised damage and hp on that file). Since it was starting to take a while to level up I decided to atart over as grinding for ages to get a +5% AC wad not really going to affect anything and would take ages so decided to max it or get close early on.
On this new file before doing anything just Grinded in snake cave for meats to buy jewel if fallhaven and two damage rings +6. I accomplished that just now at level 15. Every level up so far has been into attack chance only. Im at 171% at the moment and plan to keep raising it until level 20. My hp is still 25 obviously so I can't really survive much if I don't kill on the first turn
What do you guyz and girlz recommend? Id like to be able to hit the wyrms at least 80% of the time this time around
Re: Stat Distribution
Posted: Wed Sep 14, 2011 8:10 am
by Piggy the Slayer
I would go for a few more HP so that using Bonemeal becomes viable.
Re: Stat Distribution
Posted: Wed Sep 14, 2011 4:46 pm
by Mino
When I first started, I was distributing evenly among the 4 choices, taking a turn with each. I can't remember which I upgraded first, but probably HP because the weapons seemed to be a good boost for AC & AD at the time, and there was armor to boost BC.
If you're grinding for gold to get the rings of damage (good idea btw), I would focus on AC and HP (as mentioned above, have at least 50 so you can make use of the bonemeal potion). Maybe do that for 10 level ups, and then use some for AD. I started focusing more on AD & AC later on, when I was grinding in the gargoyle caves.
Lately, I've been focusing on AC because my AD is decent enough and I'm using the Shadow of the Slayer which I can only get 2 hits with, so I want to increase the chance of it actually hitting. After I get my AC to a certain point (maybe 215%) though I'm thinking of working on BC since I can't get fatigued if I don't get hit.
Re: Stat Distribution
Posted: Wed Sep 14, 2011 5:44 pm
by Sarumar
Re: Stat Distribution
Posted: Fri Sep 23, 2011 10:52 am
by TMM
I started my 1st character by building AC to boost my attack and then building HP. I then realised whilst grinding in the snake cave that my BC needed to be upgraded. However at level 9 it was taking a long while to get the XP's in order to add to my BC so I started a new character and built the BC up in the early levels. I also bought some useful snakeskin boots and gloves which helped and whilst grinding to level 9 bought the steel sword and hard armour so now I have a good BC of 51% with AC of 105% and HP of 45.
Re: Stat Distribution
Posted: Fri Sep 23, 2011 1:43 pm
by nezkeys79
I have found BC doesnt really change when its high so I disregard that stat. Also on my new character I got to level 17 with every level up into AC but i still miss loads against the wyrms and wyrm t+a. That's so annoying because I started the new character to male sure I was hitting all the time. On the new file my hp is so low I die in 1 round. I have gone back to my original file which was purely AD except 8 levels into HP
Re: Stat Distribution
Posted: Fri Sep 23, 2011 7:33 pm
by nyktos
ac, hp, ac, ad.... repeat.
so, for now im
hp x 7
ac x 14
ad x 7
bc x 0
Re: Stat Distribution
Posted: Sat Sep 24, 2011 9:56 am
by nezkeys79
my second character has all the best equips for attack chance and I have levelled like this....
AC 17
AD 0
BC 0
HP 0
I still miss most of the time against the hatchlings, white wyrms and the wyrm t+a's. Annoying. I would have assumed I maxed by now