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Re: Beta test version of Andor's Trail v0.7.2 is out!

Posted: Thu Sep 13, 2018 7:41 pm
by eldar healer
WOW. That is a bloody hard quest. That is a mean factor condition. I may have to take a trip.to lodar for tears of the shadow and use that lightning attack potion as well to beat it.. save and repeat job I think as no ap to flee. Great job!!

Re: Beta test version of Andor's Trail v0.7.2 is out!

Posted: Thu Sep 13, 2018 11:05 pm
by rijackson741
If you make it through at level 45 I will be impressed :D
I made it through at level 64 a few times, but not always. One time I did load up on every potion that gave me some advantage (including Tears of the Shadow), unless the effect didn't stack with something I already quaffed. And I ate some cooked perch. That did make it easier, but it is hard, even at level 64. They come for you, and there's nowhere to hide, and fleeing is almost impossible :twisted: :mrgreen:

Re: Beta test version of Andor's Trail v0.7.2 is out!

Posted: Fri Sep 14, 2018 1:20 am
by rijackson741
rijackson741 wrote: Tue Sep 11, 2018 11:29 am
eldar healer wrote: Tue Sep 11, 2018 3:57 am
rijackson741 wrote: Mon Sep 10, 2018 9:46 pm
You just need to kill a certain number, which you have certainly done by now. Maybe we need to change the wording Caeda's dialogue somewhat
maybe just a message that tells you when you have killed enough? Message could say something like" I have thinned out the trolls numbers.i should go see cards now".
We are working on a fix for this so that it's clearer what you have to do. Thanks for your feedback.
We have made changes so that the quest requirements will not be so confusing. Thanks again for your feedback on this. It was valuable.

Re: Beta test version of Andor's Trail v0.7.2 is out!

Posted: Fri Sep 14, 2018 3:46 am
by eldar healer
rijackson741 wrote: Fri Sep 07, 2018 11:08 pm Not exactly a changelog, but this will make it easier to find the new content. It's a spoiler, so read at your own risk!
New quests, with their approximate starting locations:
Roses (Guynmart)
Marble hunting (Houses outside Guynmart)
Rare delicacies (Hill before Guynmart)
Mine for the taking (SE of Gauward’s house by the river)
Just the beginning (NE of Loneford, but you have to circle round via the river to get there)
Rumblings (Stoutford)
The roots of love (Stoutford)
A secret garden (Remgard, but need to start Roots of love first)
The thorns of vengeance (Stoutford)
Colonel Lutarc (Stoutford)
Lost girl looking for lost things (Stoutford)
Stoutford’s old castle (Stoutford)
A path to the Duleian road (Fallhaven)
The way out is through (Lodar)
Surprise? (Crossglen)

Guynmart can be found across the bridge on the way to Feygard. Beware the fog ;)

Stoutford is more-or-less on the path to BWM. The BWM maps also have a new layout. And the dark mine to get there is now worse :lol: :evil: :lol:

All those empty maps around Loneford have been filled in (up to the end of the dried up lake bed). So if you have a hole, you missed one.

There are some new maps on the way to Remgard, with a new NPC (but no quests) that you may want to visit. To find them, just stay north of the river rather than crossing. Also a couple of new maps in the mountains on the way to Remgard (there's almost nothing there though. Almost ;) ).

In total, there are now 500 (hey, nice round number!) places to visit. One is extremely hard to find (deliberately so), but not necessary for anything.

There are a number of lootable items. Some good, some completely worthless. So look around.

You can get one more Oegyth crystal

There is one more legendary item and one more extraordinary item available only by very rare drop. You should obviously not go hunting for these in the beta, I'm just letting you know they exist.
Just in case someone didn't already get this: Don't overwrite your existing savegames! Anything saved in this beta version cannot be loaded in the release version that will be on Google Play!
I saw and have the extra oegyth crystal, but don't you need 2 crystals to unlock any skills from that guy?if I'm correct this extra 1 brings the total to 9 available meaning that 1 would be spare in this version.(assuming u have them all as I have)

Re: Beta test version of Andor's Trail v0.7.2 is out!

Posted: Fri Sep 14, 2018 4:33 am
by eldar healer
rijackson741 wrote: Thu Sep 13, 2018 11:05 pm
If you make it through at level 45 I will be impressed :D
I made it through at level 64 a few times, but not always. One time I did load up on every potion that gave me some advantage (including Tears of the Shadow), unless the effect didn't stack with something I already quaffed. And I ate some cooked perch. That did make it easier, but it is hard, even at level 64. They come for you, and there's nowhere to hide, and fleeing is almost impossible :twisted: :mrgreen:
done it!! Level 49 now used minor potion of speed potion of lightning attack liquid courage and potion of heightened senses. This gave me 7 attacks for 2 rounds and I killed him on the 3rd round before he could get those actor condition on me how do u attach a screenshot here again?

Re: Beta test version of Andor's Trail v0.7.2 is out!

Posted: Fri Sep 14, 2018 8:12 am
by Odin
First and foremost... Thx for all the hard work!

Been testing... These are my remarks

Game started automatically in Dutch (my native language) butt I prefer to play in English. Is there a way to choose the language?
West of Guynmart castle (just east of sheep meadow, near the wolves ) you can run under two white flowers which should be above.
North of the castle... The raft appears on the north side of the lake. Luckily you cannot move it south, it just appears and when step off it drifts away. Also at that lake there is a straight lne in the shore (west) wich should be shady.
Where you go over the cord (nicely done btw) the tree with no leaves is only half (top half is forgotten)

All the lakes in that area have no sand shore like in the rest of the game. It's like the grass grows right in the water. It is not a bug but it is not consistent with the rest of the game.

Stoutford.... Can't find the helmet anywhere... Butt not sure that is a bug or my incompetence :lol:
at smaal port where guard asks if you know the pasword and you say "yes" the doors opens without him asking for it. (not that Iw ould know what it is. So maybe that is just a joke)
There was also in some dialog two words that should be switched places butt can't remember wisch quest (so thats not really helpfull ... )
the potin vendor (Blornvale) asks if I want to take a look (at he's potions) you can only answer "not interested" and "maybe later". Why would I not want to look, if he asks?

Remgard... New cave... When you reach the door, there is no message (nothing happens) When you reach the king and key. You can't take the key and can't fight the king for it (and he w'ont give me the Damerilias either). You can only leave again.

Love the quest at cemetery. Butt if you stay waiting at the entrance, you can easily kill them one at a time because the space there is narrow. So they cannot swarm you.

In the overview the statistics are blanc
from "rounded quest" up to "total kills"
I will keep on testing ...

My phone details are SM-G357FZ (android 4.4.4)

Re: Beta test version of Andor's Trail v0.7.2 is out!

Posted: Fri Sep 14, 2018 9:43 am
by Zukero
Thanks for the feedback. We'll look into the issues you reported.

On the title screen, there is a "Preferences" button. It will take you to the options, where you can choose to play in English (last item in the list).

Re: Beta test version of Andor's Trail v0.7.2 is out!

Posted: Fri Sep 14, 2018 12:13 pm
by rijackson741
eldar healer wrote: Fri Sep 14, 2018 3:46 am
I saw and have the extra oegyth crystal, but don't you need 2 crystals to unlock any skills from that guy?if I'm correct this extra 1 brings the total to 9 available meaning that 1 would be spare in this version.(assuming u have them all as I have)
Think of Oegyth crystals as another form of currency, but much rarer than gp. You will be able to spend them on various (always desirable) things, and at this point we are not even sure what those may be. So accumulate as many as you can, and use them wisely :)
eldar healer wrote: Fri Sep 14, 2018 4:33 am done it!!
Congratulations 8-)
eldar healer wrote: Fri Sep 14, 2018 4:33 am how do u attach a screenshot here again?
Go to the full editor. Below the edit dialogue are two tabs, "Options" and "Attachments". Choose the second one. Once you have uploaded an image you will see an option to place it inline, which will insert some text into the edit window (it is not necessary to place it inline, but it makes it easier for others to view).

Re: Beta test version of Andor's Trail v0.7.2 is out!

Posted: Fri Sep 14, 2018 12:36 pm
by Odin
:shock: If that helmet ain't no bug ... then it must be some cruel joke. I've been over that place like ten times :o

Re: Beta test version of Andor's Trail v0.7.2 is out!

Posted: Fri Sep 14, 2018 12:52 pm
by GLOOSCAP3
its in a tower i forget what one. I want to say the one under the road to prim/blackwater but its in a tower