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Alpha test Andor's Trail v0.7.0

Discussions of the development process of the game.
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Samuel
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Joined: Wed Feb 23, 2011 3:35 pm
android_version: 2.2

Re: Alpha test Andor's Trail v0.7.0

Post by Samuel »

I really love the green maze. Its aMAZEing. :D
I am also impressed by the new maps everything fits nicely into the existing maps. (Many times there are no missing parts between the maps - I really like this.)
Can you guys help me to enter the white and shiny house southwest of fallhaven? I got no clue how to get in there. :?

I like to see that the PO files are used so fast. I would like to translate new content as fast as possible. (at least all non conversation content)
There are also some problems regarding the translation:
- "\n" is not replaced properly by a new line (@Others: Only in German or in English too? New lines are used in signs: "north: foo [newline] south: bar")
- some previously translated strings are not translated anymore (for example entries in the quest log and in conversations are untranslated)
- The source is not available yet, so there is no possibility to start translation.
- How are the PO files used? Would it be easy to introduce a language setting? The partly translations are a bit weird.
Level: 101, XP: 18780586, Gold: 358739
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
ashtonk87
Posts: 39
Joined: Sun Nov 25, 2012 8:08 pm
android_version: 4.0

Re: Alpha test Andor's Trail v0.7.0

Post by ashtonk87 »

so far I'm loving the updates save for a few things. I love that my old.games stayedd. Didn't need to back them up to.my computer so yay! But I wish meat would do a straight heal again since its your main healer as a low leveller. A few bugs on mine is if I'm in a room with peoplle like a tavern and I exit the game to answer a text all the people disappear. Oh and when I'm fighting a lot times the bar that shows enemy health and the flee and end turn buttons isn't there or doesn't pop up until the enemy is dead
ashtonk87
Posts: 39
Joined: Sun Nov 25, 2012 8:08 pm
android_version: 4.0

Re: Alpha test Andor's Trail v0.7.0

Post by ashtonk87 »

I also agree the difficulty for the charwood.mine is perfect. To.be honest id rather see the blue ghost things a little.weaker and I hate them all advancing on me but that's my opinion

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sorrow
Posts: 1898
Joined: Sun Apr 21, 2013 2:32 pm
android_version: 2.3 - Gingerbread
Location: the land of the devil dogs

Re: Alpha test Andor's Trail v0.7.0

Post by sorrow »

Well the dragon in charwood mine is good but the hira'zinn needs a higher AC. Those ghost I live them bring em on lol. And I to have ran into the empty from and the fighting bug.
•For the empty room problem I just rest and then there back.
•For the fighting problem turn you phone from landscape playing to portrait playing and back again.

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
Piggy the Slayer
Posts: 340
Joined: Mon Jul 11, 2011 1:49 pm
android_version: 2.3 - Gingerbread
Location: Remgard road

Re: Alpha test Andor's Trail v0.7.0

Post by Piggy the Slayer »

I too am intrigued by the White Shiny House.
Level:145 AC: 428% BC:170% DR:4 AD:78-90 AP:12 HP:750 BSS.
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Antison
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android_version: 14 - Android 14
Location: A home without a beagle is just a house

Re: Alpha test Andor's Trail v0.7.0

Post by Antison »

Piggy the Slayer wrote:I too am intrigued by the White Shiny House.
Me too. I feel something illegal is happening in that house right under the Feygard guard's noses. :D
"A home without a beagle is just a house"
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nyktos
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android_version: 7.1 - Nougat
Location: Nor City, Dhayavar

Re: Alpha test Andor's Trail v0.7.0

Post by nyktos »

ashtonk87 wrote:I love that my old.games stayedd. Didn't need to back them up to.my computer so yay!
of course your old games work, that's not why you should back up your saves...
this version might have an irreversible bug that corrupts all data.

then again, it might not.

it's best not to take chances...
and just make sure not to save over "all" of your old files.

at any rate, this is the most important line:

oskarwiksten wrote: Savegames produced by this version might not be readable by the release version.
"Embrace the Shadow"

Image

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
ashtonk87
Posts: 39
Joined: Sun Nov 25, 2012 8:08 pm
android_version: 4.0

Re: Alpha test Andor's Trail v0.7.0

Post by ashtonk87 »

Well.I didn't bother backin them up cuz I planned on gettig a new phone and I'm only level 43 so I'll just start again
Hey this shiny house... anyone know anything??? about it yet or will that be in the next update not this one
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sorrow
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android_version: 2.3 - Gingerbread
Location: the land of the devil dogs

Re: Alpha test Andor's Trail v0.7.0

Post by sorrow »

Ok I think you akk are gonna hate me but I think some of the new skills are overpowered.
•I learned fighting style 2 handed sword, 2 handed sword proficiency, light armour proficiency and heavy armour proficiency with those skills plus only having the xul'viir equipped my base ad is 18 with just the weapon ad becomes 26-42 with all equipment that jumps to 30-49.

•AC at base is 150% with just this sword and skills it jumps to 216% and full equipment it jumps to 283%

•BC at base is 45% full equipment us 108%/3

I think not only does the sword need to be weaken but also some of the skills.

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
Sarumar
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android_version: 4.1 - Jellybean
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Re: Alpha test Andor's Trail v0.7.0

Post by Sarumar »

PK7 wrote:Oskar, I did not begin alpha testing yet, however, I noticed youasked about what Sarumar was changing so often in the ppreferences. I change my combat speed, loot display, and confirm attack uite often when playing through the earlier parts of the game. And I change the loot display, and confirm attack quite often when grinding for the L/E items. HopefullY that was the answer you were looking for.
Thanks PK that is the cace.

I meet some weird problem when i uninstal current alpha !

First i cannot uninstal it at all.... after severall try it was finally gone then my phone goes cracy... messed up cannot do anything until i removed battery. I lost all the data in the phones memory ! ! !

Now thinks work fine with the older version of AT. Next i will test some conversations like those ones below. There probably are not new problems in conversation with old npc. Instead I peobably just refound some old unlogical things.

And something more about my earlier comments:
- How about removing CC or ECC ... just one critical hit % may be enough ?
- Something is still wrong in Remgard :-) npc like Norath tels the old story again.. and Emerei is still in good chape :shock: (earlier i put idol under his ped)... Perhaps conversation text of those two need to fixed (those problems are in older version too).
Sarumar
..dansing left foot polka with Hirathil

Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
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