I have never used an application to do it but if it makes it easier and works I will be adding them as options in the tutorial. Thanks!mirajp1 wrote: I guess this should work too:
https://play.google.com/store/apps/deta ... gcat&hl=en
https://play.google.com/store/apps/deta ... tb.alogrec
We have a new Beta: v0.8.13 ("Troubling Times") !
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.12.1) from Google, F-Droid, our server, or itch.io
Alpha version of v0.6.12 available
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Re: Alpha version of v0.6.12 available
- Antison
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Re: Alpha version of v0.6.12 available
I found a small glitch in the world map. See below. Notice the black square next to the red X.
Now notice on the actual map the image is there.
Now notice on the actual map the image is there.
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"A home without a beagle is just a house"
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Re: Alpha version of v0.6.12 available
I tried to reproduce that glitch by removing the png-file and letting it regenerate but was unsuccessful. What happens if you do the same? Perhaps you should rename it rather than delete it if there are any clues in it.
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Re: Alpha version of v0.6.12 available
Did you notice something when you first entered this map in version 0.6.12?tek wrote:I found a small glitch in the world map. See below. Notice the black square next to the red X.
Now notice on the actual map the image is there.
When I entered a map (the mine and tomb entrance area west of Prim) there were three squares that remained black when the map was rendered. After a second or so the black squares where filled, but in the world map screen shot they are still visible. (Was the screenshot taken to early and disturbed the rendering?)
After that first occurence the glitches became more and heavier, especially on the big maps in the icy areas on top of Blackwater mountain. Whole rows of squares remained black there, an image of the avatar remained when I walked over them and so on, just like Sarumar described it earlier.
It's sad that the first three squares where on a part of the map, that is not accesible, so I can't say, what would happen by stepping on them. Perhaps they were correctly rendered and would behave in a normal way, just because they were only three? Try to step on that square next to the cross. Anything unusual?
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Re: Alpha version of v0.6.12 available
What is interesting is that there are only four images in the "world map" folder on the Sd card for fallhaven.
Fallhaven_ne.png, fallhaven_nw.png, fallhaven_se.png, fallhaven_sw.png.
I thought maybe the .png is not named "fallhaven.." so I looked at every image and could not find it.
I have never had a rendering issue on either my droidx or my Galaxy s3, so I don't think this was a rendering issue that caused this glitch.
EDIT:
Interesting, I just reloaded the game and the tile in the world map us no longer black.
Fallhaven_ne.png, fallhaven_nw.png, fallhaven_se.png, fallhaven_sw.png.
I thought maybe the .png is not named "fallhaven.." so I looked at every image and could not find it.
I have never had a rendering issue on either my droidx or my Galaxy s3, so I don't think this was a rendering issue that caused this glitch.
EDIT:
Interesting, I just reloaded the game and the tile in the world map us no longer black.
Last edited by Antison on Wed Dec 26, 2012 1:06 pm, edited 1 time in total.
"A home without a beagle is just a house"
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Re: Alpha version of v0.6.12 available
Tek: I am also unable to reproduce that glitch.
Interesting that reloading the game fixes it.
Interesting that reloading the game fixes it.
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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Re: Alpha version of v0.6.12 available
Ok, got some time on my hands these holidays. What areas do you need built?nyktos wrote:1. Ian already finished the Dulian Road connection, we are just tweaking it a bit before v0.7.0...
Commander of the Archer's of the Frog
Level: 50, Gold: 65269 WA 1 D 1 BS 1 CS 2 QL 1 IF 3 R 2 MF 1
Level: 25, Gold: 7940 QL 2 IF 2 MF 2
RoLS: 1, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0. Combined!
Level: 50, Gold: 65269 WA 1 D 1 BS 1 CS 2 QL 1 IF 3 R 2 MF 1
Level: 25, Gold: 7940 QL 2 IF 2 MF 2
RoLS: 1, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0. Combined!