Page 7 of 10
Re: fast travel / money problem solved
Posted: Wed Jan 30, 2013 12:18 am
by Sarumar
Pyrizzle wrote:[Merged topics together]
It shall be done!

My Lord, its seem that you really command some of the greater power...
IMO curretly there are no needs for anykind of fast travell. The realm of "xxx" ( we need name here) is still pretty small... But I agree with *Fire7051* it will be nice to hace some shortcuts here and there...
Re: fast travel / money problem solved
Posted: Fri Feb 01, 2013 12:43 am
by Pyrizzle
Sir Sarumar and Fire: I agree with you both on this one, more shortcuts would be awesome in the game. Just keep in mind that as the map grows and the areas in between cities gets filled in more that it will be easier to get from one place to another.
Eventually it looks like to get to remgard from vilegard you could head east and then north to get there instead of having to travel west thru Fallhaven then north thru the crosssroads guard house then far east thru those dangerous caves filled with spiders

; but for now you do have to walk (a lot!).
lol all good things will come in time.
I'm hoping for more shortcuts and hidden passage ways, maybe even a boat ride from Guward (in the boathouse just north of Loneford) to Remgard
[Question] Quick travel
Posted: Thu Jul 25, 2013 7:13 pm
by OLLI_S
Hello,
is it possible to quick-travel from one location to an other?
Like from Fallhaven to Crossglen (when I have already discovered those two places).
If it is not possible, then I suggest this feature.
Greeitngs
OLLI
Re: [Question] Quick travel
Posted: Thu Jul 25, 2013 7:19 pm
by Ian
No, sorry. We decided that quick travel will most likely not be brought to the game.
Re: [Question] Quick travel
Posted: Thu Jul 25, 2013 8:49 pm
by Antison
All we get at this moment is the teleportation from Blackwater to Prim after certain quest status has been reached.
Re: [Question] Quick travel
Posted: Fri Jul 26, 2013 2:14 am
by Pyrizzle
The closest thing we will have to fast travel is to die and wake up where you last slept (Or in Mikhail's if you haven't used a bed at all)
With such large areas of the map being filled in, there is no need IMHO for fastravel. Plus traveling encourages players to explore the lands.
[Combined post with Thread where topic has been covered]
Re: fast travel / money problem solved
Posted: Sun Aug 11, 2013 5:50 pm
by nyktos
when i was talking with Oskar, he finally budged a little bit!
it happened when i pointed out that it would really help the "pick up & play" aspect of the game...
he was really reluctant to say we would definately do it,
but for once... he is considering it.
it will probably be a one time thing,
or at the very least - extremely limited.
at any rate, the more the game grows - i think....
the easier it will be to get this kinda idea accepted.
keep pushing!
Re: fast travel / money problem solved
Posted: Sun Aug 11, 2013 5:56 pm
by Sarumar
im still a fan for idea where player can be a busines angel and support to rebuild Prim...
Re: fast travel / money problem solved
Posted: Sun Aug 11, 2013 7:55 pm
by sorrow
How would rebuilding prim work if you sided with bwms?
Re: fast travel / money problem solved
Posted: Tue Aug 13, 2013 1:03 am
by Sarumar
sorrow wrote:How would rebuilding prim work if you sided with bwms?
Nicely of cource... money have no master ...