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Balancing barehanded fighting

Unstructured ideas, requests and suggestions for the development of the game.
Vasifan
Posts: 27
Joined: Sun Jul 28, 2013 5:04 am
android_version: 1.6 - Donut

Re: Balancing barehanded fighting

Post by Vasifan »

Having unurmed combat not affected by AP reductions is a fast solution. Wont last long imo.

What other guys propose, buffing the rest of the weapons seems a better option.
Weapons should have a dmg modifier(base damage*X) based on how heavy(AP cost) they are in general.

Here is my whole point of view about gear balancing.
http://andorstrail.com/viewtopic.php?f=4&t=4141
I don't care who or what you believe in. As long as you protect the weak and punish the wicked, my sword and shield are on your side.
-Vasifan of the Silver wall.
Sarumar
VIP
Posts: 3275
Joined: Sat May 07, 2011 4:36 pm
android_version: 4.1 - Jellybean
Location: www.hel.fi

Re: Balancing barehanded fighting

Post by Sarumar »

Vasifan wrote:Having unurmed combat not affected by AP reductions is a fast solution. Wont last long imo.

What other guys propose, buffing the rest of the weapons seems a better option.
Weapons should have a dmg modifier(base damage*X) based on how heavy(AP cost) they are in general.

Here is my whole point of view about gear balancing.
http://andorstrail.com/viewtopic.php?f=4&t=4141
I also like to meet monster whit you can harm only when using weapons made for a certain thing "silver, wood, iron, etc" and perhaps some of those ethereal monsters like ghost can harm only by blessed weapons, etc..
Sarumar
..dansing left foot polka with Hirathil

Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
Sarumar
VIP
Posts: 3275
Joined: Sat May 07, 2011 4:36 pm
android_version: 4.1 - Jellybean
Location: www.hel.fi

Re: [S] Unarmed skills

Post by Sarumar »

Xero wrote:True and things were changed for a reason. It's too much advantage to have a base cost of less than 4. AD alone benefits too much per point
Yes indeed. I like that current barehanded fighting is much better... but still i love to see some specialization and expertise skills... without any fancy monk of the dead skills... imo thosekind skills do not fit in AT..
Sarumar
..dansing left foot polka with Hirathil

Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
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