I wouldn't say that. I did read 2 courses in school, some c++ and java and a bit c sharp. I haven't programmed ever sinceZukero wrote:Nothing that hard. Not being a good programmer means you're a programmer nonetheless no ?
v0.8.13 (Troubling Times) active on Google Play
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
New game+ (restarting with higher difficulty level)
- Oet
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- android_version: 4.1 - Jellybean
- Location: Sweden
Re: New game+ (restarting with higher difficulty level)
Oet:
Lvl:80|XP:9214538|AP:3|HP:291|AC:351%|AD:51-68|CHS:20|CM:0|BC:135%|DR:1
WA:1|HH:1|Do:1|CS:2|CL:1|QL:3|CE:1|IF:6|Reg:1|WP:1S:1|AP:L:1|FS:DW:2|S:DW:1
RoLS:2|ELYR:1
Last updated 22/01-14
Lvl:80|XP:9214538|AP:3|HP:291|AC:351%|AD:51-68|CHS:20|CM:0|BC:135%|DR:1
WA:1|HH:1|Do:1|CS:2|CL:1|QL:3|CE:1|IF:6|Reg:1|WP:1S:1|AP:L:1|FS:DW:2|S:DW:1
RoLS:2|ELYR:1
Last updated 22/01-14
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- VIP
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- android_version: 2.1 - Eclair
Re: New game+ (restarting with higher difficulty level)
I don't think, it would be so easy. Consider that there are maps, which have several areas that are not connected to each other directly. You have to leave the map and enter it from another side to reach another of its areas.Zukero wrote:....Oet wrote: Explorers mode: Map disabled. You also have to kill every monster on your current map to be able to move to a new one. Monsters do not spawn while you are on the map.
Preventing the player from leaving a map when there are still living monsters requires about 5/10 lines of code.
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- android_version: 6.0 - Marshmallow
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Re: New game+ (restarting with higher difficulty level)
+1 Excellent point MayweedMayweed wrote:I don't think, it would be so easy. Consider that there are maps, which have several areas that are not connected to each other directly. You have to leave the map and enter it from another side to reach another of its areas.Zukero wrote:....Oet wrote: Explorers mode: Map disabled. You also have to kill every monster on your current map to be able to move to a new one. Monsters do not spawn while you are on the map.
Preventing the player from leaving a map when there are still living monsters requires about 5/10 lines of code.