No, just ordered it. (Unless you only have one of everything in your inventory.)Chest_Rockfield wrote:Then I don't understand. I thought you already picked up the pile...
The pickup is done one item at a time unless you use the "Pickup All" button.
No, just ordered it. (Unless you only have one of everything in your inventory.)Chest_Rockfield wrote:Then I don't understand. I thought you already picked up the pile...
c) ...click once...Chest_Rockfield wrote:Then I don't understand. I thought you already picked up the pile...
I did forget about this useful button. Thanks.Black Wind wrote:The pickup is done one item at a time unless you use the "Pickup All" button.
No problem. Thought the list of steps looked too long but couldn't figured out why.Samuel wrote:I did forget about this useful button. Thanks.
I edited the instructions above.
That is the same way i have used to orginize my inventory.Samuel wrote: There is a far easier way to do this:
a) drop everything to one pile
b) enable the option to show the loot dialog
c) pick up the pile - click once on each item in the loot dialog (in the order you want them to be shown in your inventory)
d) click the pick up all button
I understand what you are saying, that knowing that number might help people find other important hex values to edit. However, I just thought I'd point out that L^2*55 does not equal total experience points. L^2*55 = Level: meter denominator.lady black wrote:To Cyracus,
You can find out about the experience/level type questions quite easily using the formula: level#^2*55. It is probably more work to edit the file for the answer.
Code: Select all
Level 99
Total experience 17520195
Action points (AP): 10/10
Move cost (AP): 6
HP: [--------95/100--------]
Level: [--------0/539055------]
Wonderful first post! Welcome to the forums!alquimista wrote:I understand what you are saying, that knowing that number might help people find other important hex values to edit. However, I just thought I'd point out that L^2*55 does not equal total experience points. L^2*55 = Level: meter denominator.lady black wrote:To Cyracus,
You can find out about the experience/level type questions quite easily using the formula: level#^2*55. It is probably more work to edit the file for the answer.
Example:As you can see, if "Level:" was a fraction, the denominator would be your equation (L^2*55). But the minimum "Total Experience" points for level L is (n(n+1)(2n+1)/6)*55 where n=(L-1). That would make your health meter look like "Level: 0/539055". To be clear, I'm thinking of the level meter bar like its a ratio of how many points you have gathered since your last level up, to how many points you need to level up.Code: Select all
Level 99 Total experience 17520195 Action points (AP): 10/10 Move cost (AP): 6 HP: [--------95/100--------] Level: [--------0/539055------]
The spoiler below really is a spoiler for people with hex editors and a penchant for fiddling with numbers. So don't click on show, unless you really are interested in how the game works, or just plain have fun editing hex files (like me).
Have fun! I know I am.![]()
And I'm spent.
-ALQI
No I didn't spell check, and I have to get back to work.
Very interesting. I enjoyed reading the post even if I never get to edit hex.Pyrizzle wrote:Wonderful first post! Welcome to the forums!alquimista wrote:I understand what you are saying, that knowing that number might help people find other important hex values to edit. However, I just thought I'd point out that L^2*55 does not equal total experience points. L^2*55 = Level: meter denominator.lady black wrote:To Cyracus,
You can find out about the experience/level type questions quite easily using the formula: level#^2*55. It is probably more work to edit the file for the answer.
Example:As you can see, if "Level:" was a fraction, the denominator would be your equation (L^2*55). But the minimum "Total Experience" points for level L is (n(n+1)(2n+1)/6)*55 where n=(L-1). That would make your health meter look like "Level: 0/539055". To be clear, I'm thinking of the level meter bar like its a ratio of how many points you have gathered since your last level up, to how many points you need to level up.Code: Select all
Level 99 Total experience 17520195 Action points (AP): 10/10 Move cost (AP): 6 HP: [--------95/100--------] Level: [--------0/539055------]
The spoiler below really is a spoiler for people with hex editors and a penchant for fiddling with numbers. So don't click on show, unless you really are interested in how the game works, or just plain have fun editing hex files (like me).
Have fun! I know I am.![]()
And I'm spent.
-ALQI
No I didn't spell check, and I have to get back to work.
Great work! +10! If you ever have any questions please let us know.