Osho wrote: Mon Sep 05, 2022 1:00 pm
Potions, 314 AC, 4 attacks/turn and a nice item introduced in the update which helped to reduce move cost down to 3AP!!
Well I don't like it and I'm going to have to make the content harder
It is hard. That's why I had to load an earlier save for much needed stat boost to finish the last quest anyhow. Without potions it's impossible to complete even at level 36!! I hope you don't make use of potions illegal in sullengard .. Lol
I am targeting levels 45ish through 60ish.
How the heck does loading a earlier save give you a stat boost?
It is a savegame with skill points (9 total) kept unused for different use in future. In this update the block chance has an important role to play so I spent the remaining in BC.
Ok, so the results of your testing of the new content is flawed.
So that saves me some work.
Well it serves the purpose of trying new content without starting from scratch. Meant to overcome difficulties <edited savefile> so that I can access the content in shortest possible time and also helps the developers with quick feedback
Sounds pretty smart, Osho!
For some reason, reminds me of Kirk's workaround to beat the "Designed-2-b-unbeatable" war-sim training exercise..aka, the dread Kobayashi Maru.
The only tools or approaches not available to games (or life, generally) are the ones we choose not to avail ourselves of.
Go, Osho-Kirk!
Opposition is True Friendship. As your Once & Future Friend, I oppose that notion.
~~~
Black is White, White is Black, 1984 is Back.
In the new maze there was quite a lag in places, for example if I wanted to save my game it took a few seconds for the menu to appear and react. I am using an Amazon fire tablet with Android 11.
The Easter egg behind Mikhails house has shifted up slightly, you no longer need to hide in the corner to pee