Oskar, your response to implement the changes that you made was very impressive. I have beta 1 running now and can confirm that the +2 AP attribute remains after equipping and using the Shadow of the slayer. Unfortunately, this item needs a scroll bar or wider window to view its Info, just as you did for new enemies with temporary effects. I made note of more of them since my last post, but will revisit them before adding them to the list as they probably are fixed.
Inside the Blackwater compound where the NPC titled "Blackwater Border Patrol" is found, one room down contains two Cross grave markers in the top right corner that you can completely walk into/through.
I would like to see the return of the Base stats. It would have lessened the confusion created by the former equipped item bug(s) that you've corrected. It also serves as a guide or reference for what attribute I'd like to increase upon gaining a level, while considering the current benefits of my equipped items.
Considering that I took the approach of sparing the life of the leader of the Blackwater community & took care of the Kazaul issue for them, shouldn't they have developed enough trust on my part to do business with me? Is establishing their trust even achievable?
In regard to the RolS, I still would like to see an idea I offered up some time back become a reality; How about the ability to join single band rings like the RolS to make a double banded ring (as depicted by the icon for the ring of damage +6), that also gives a unique bonus for pairing them? You wouldn't have to create any additional slots for equipped items, and it would allow players to exercise some creativity and customization in their character. Perhaps all rings could exist only as a single band, with the limitation of pairing 2 per hand? There's so many variables here that something could be established. Other players have voiced their favor for this type of implementation.
While the topic of rings is still fresh, I've observed a possible pattern, as I'm sure others have as well regarding small rocks & rings. 1st at Flagstone, 2nd at the gargoyle cave, and now 3rd around
Will a unique ring show up here? I'm camping out for a while to find out.
The change log was a welcomed and appreciated post. It clarified what's been reported and fixed, circumventing repeat posts or other notifications.
Perhaps you'd like to tip your hat a bit on this mystery regarding the Blackwater misery enchanted equipment? Having finished the current listed quests, is it too late to make use of your intended concept, or were you referring to long term usage? The 3 weapons I've acquired are usable, but not known to me as of yet to be beneficial.
Again, I wish to say thanks for the opportunity to play these releases and participate in your project. I'm sure many others feel the same way, as I've read bug reports as well as suggestions and ideas that you have implemented because of their submissions.
