And if my attack damage is 28-35 I should be hitting him for that. Not for 7-8 damage. I agreed he was too easy before but turning him into superboss was just overkill
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I'm a dual wield dagger. I use dagger of shadow priests andblade of the defiler
v0.8.13 (Troubling Times) active on Google Play
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io
Alpha test Andor's Trail v0.7.0
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Re: Alpha test Andor's Trail v0.7.0
Last edited by Pyrizzle on Sun Jul 07, 2013 11:10 pm, edited 1 time in total.
Reason: double post
Reason: double post
- sorrow
- Posts: 1898
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- android_version: 2.3 - Gingerbread
- Location: the land of the devil dogs
Re: Alpha test Andor's Trail v0.7.0
Your doing 7-8 damage because of fear when you get fear flee and wait for fear to go away then attack again.
Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3
skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
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- android_version: 4.0
Re: Alpha test Andor's Trail v0.7.0
Thanks for the tip.flagstones pride worked better than any other weapon I had. I FINALLY managwd to kill him. Still think he's way too hard tho
- sorrow
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- android_version: 2.3 - Gingerbread
- Location: the land of the devil dogs
Re: Alpha test Andor's Trail v0.7.0
Ya with flagstone pride you get 4 hits on him so you hit 2 times and run. And if it wasn't for fear then he would be really weak.@
Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3
skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
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- android_version: 4.1 - Jellybean
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Re: Alpha test Andor's Trail v0.7.0
ashtonk87 wrote:Hirazinn is WAAAYYY too hard now!Especially.compared to the difficulty of the beasts you have to fight to get to.him. I'm level 45 and can't get him down more than 10 health before he heals. If he's going to be that hard he DEFINATELY should NOT be able to heal too
.

Now im really intrested.... please gimme a day and i go there with my current alpha test build.
I will report asap
Sarumar
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
- sorrow
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- android_version: 2.3 - Gingerbread
- Location: the land of the devil dogs
Re: Alpha test Andor's Trail v0.7.0
Saru what Lvl is your alpha test build? The hira'zinn has a 50% chance at causing bleeding wounds and fear and has a chance of healing every attack between 1-8. Have fun lol.
A crack in a grave blowing cool air... interesting
A crack in a grave blowing cool air... interesting
Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3
skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
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Re: Alpha test Andor's Trail v0.7.0
sorrow wrote:Saru what Lvl is your alpha test build? The hira'zinn has a 50% chance at causing bleeding wounds and fear and has a chance of healing every attack between 1-8. Have fun lol.
A crack in a grave blowing cool air... interesting
level 25, two-handed weapons and heavy armour. Im currently in BWM ..
Sarumar
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
- Antison
- Posts: 5790
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- android_version: 14 - Android 14
- Location: A home without a beagle is just a house
Re: Alpha test Andor's Trail v0.7.0
what changed with the "heavy armor proficiency" skill? I'm not seeing the change(s).oskarwiksten wrote:Awesome input, everyone.
On behalf of the whole Andor's Trail dev team, thank you everyone for both testing the alpha version(s), and for taking the time to write about the things you've found!
Alpha3 is now available:
https://docs.google.com/file/d/0B1zojXW ... sp=sharing
Changelog:Thank you again, everyone for all of the excellent input! Please note any more issues that you may find, big or small.
- Add rapier item category to 1h sword proficiency skill. (thanks SkrikRunkarN and Sarumar)
- Code refactoring: Start using FragmentActivity & FragmentTabHost for tabs instead of TabHost. Major code rewriting for shop interface & hero screens.
- Add game statistics to hero overview screen.
- Bugfix: Only remove one item per click when picking up single items from ground bags. (major thanks to Mety!)
- Spelling corrections (thanks only1doug!)
- Add sign for grave in lodar5cave2 (thanks Sarumar)
- Add green apples to starting kit for new players (thanks Sarumar)
- "Blade of the Defiler" is now extraordinary. (Thanks Antison)
- Slight bump to Xul'viir
- Lowered exp rewards for some beginner quests. (thanks sorrow)
- Major bump in exp reward for finding Lodar.
- Add named area "Charwood" to worldmap (thanks Mayweed)
- Add more settings to control how loot bags are presented. (thanks Tomcat)
- Code refactoring: Changed all <string-array> into referencing @string/ values. Much better for translations.
- Slight bump to heavy armor skill (thanks Antison and Sarumar)
- Map alignment tweaks (thanks Tomcat!)
- Add CS to 2-handed weapons with CM (thanks Sarumar)
- Add description to RolS
One step closer to release
Enjoy!
"A home without a beagle is just a house"
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- android_version: 4.1 - Jellybean
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Re: Alpha test Andor's Trail v0.7.0
I have found that foods are really usefull nowadays, but effect do not last long.. So i suggest that some of them should have longer effect... I like to see some longer lasting bonusea like +1 or +2 for 15, 25 and 50 rounds...
Antison look this:
Antison look this:
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Sarumar
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
- Antison
- Posts: 5790
- Joined: Mon Mar 28, 2011 11:33 pm
- android_version: 14 - Android 14
- Location: A home without a beagle is just a house
Re: Alpha test Andor's Trail v0.7.0
Yes, I read this on my game, but i cannot remember what it said in alpha 2. Is the change the BC being added or increased?Sarumar wrote: Antison look this:
"A home without a beagle is just a house"