Page 32 of 49
Re: Alpha test Andor's Trail v0.7.0
Posted: Fri Jul 05, 2013 9:56 pm
by Sarumar

poor demon... *snif* .. i feel sad ... he is so weak...
IMO Winged demon should be much stronger...
Re: Alpha test Andor's Trail v0.7.0
Posted: Fri Jul 05, 2013 10:16 pm
by PK17
Is he one of the ones from flasgstone?
Re: Alpha test Andor's Trail v0.7.0
Posted: Fri Jul 05, 2013 10:26 pm
by Sarumar
PK17 wrote:Is he one of the ones from flasgstone?

.. sad but true ... *snif*..
Re: Alpha test Andor's Trail v0.7.0
Posted: Fri Jul 05, 2013 10:37 pm
by sorrow
Ya that's the one. Saru if you want a challenge got after the hira'zinn u promise you he's harder.
-------------------------------------------------------------------------------------------------
Mayweed wrote:Yes, Sorrow, I know that option. Most of the time I have dialog box selected. So I have now.
And I enjoy, that it is replaced by a short popup message, when no item is looted.
I don't consider this behaviour as a bug, but as a improvement.
I would like to see it more transparent like when you in a fight and it displays you moves and the enemy's moves.
Re: Alpha test Andor's Trail v0.7.0
Posted: Sat Jul 06, 2013 2:13 am
by Tomcat
Sarumar wrote:IMO Rogorn's henchman should help him in the battle...
I haven't gone back to try much of the old stuff yet, but I'd love to see many/must of the old areas set to have the new aggressive monster movement, and, where necessary, either the numbers reduced, the monsters nerfed, or both, to maintain the overall difficulty.
Re: Alpha test Andor's Trail v0.7.0
Posted: Sat Jul 06, 2013 2:48 am
by sorrow
If we do that Tom it would make the game harder for low level players. And with meat healing you (or killing you) over time its hard enough.
Also being able.to gain 10 levels from doing the loneford and gardhouse quest would we want to block the road with a hard till after your able to complete the feygars errands? The road I'm talking about is the dulin road
Re: Alpha test Andor's Trail v0.7.0
Posted: Sat Jul 06, 2013 5:53 am
by Fala
@Oskar & dev team: Great job done here. Family wonders already why I have been so tired at morning...
The a1 runs stable on my Sony Xperia with the latest Android. Most of the issues I experienced have been mentioned here.
It seems I am one of the few that took the one-handed-weapon and shield path. I will give some more input on that later.
Found another dialog/logic issue with a secondary char, which is probably older and not 0.7alpha related. But it can be fixed in the next release.
- I started the Unzel/Vacor quest and Unzel already urged me to help him. I have not sided or progressed on that quest.
- When I am talking to that guy in Remgard he asks me if I know Unzel, I can only answer that I never met him (or similar). IMHO there should be an option like "Yes, I know him. He asked me to help him with a problem". That guy could then answer "Oh, that is bad to hear is has problems. you should support my old friend."
Re: Alpha test Andor's Trail v0.7.0
Posted: Sat Jul 06, 2013 6:01 am
by sorrow
Fala
You said you started the vacor unzle quest do you mean that you got all the pieces of the rip spell? If you have then there's your progress right there because when you return to valcor he asks you to kill unzel and that's when he asks you to side with him.
Re: Alpha test Andor's Trail v0.7.0
Posted: Sat Jul 06, 2013 6:08 am
by Fala
sorrow wrote:Fala
You said you started the vacor unzle quest do you mean that you got all the pieces of the rip spell? If you have then there's your progress right there because when you return to valcor he asks you to kill unzel and that's when he asks you to side with him.
Exactly.
Re: Alpha test Andor's Trail v0.7.0
Posted: Sat Jul 06, 2013 6:14 am
by sorrow
That's what soposed to happen he asks you to kill unzel and.unzel true to change your mind.