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Re: A welcome, to our Guests!

Posted: Wed Nov 24, 2021 3:38 pm
by Lady Drager
;)

Re: A welcome, to our Guests!

Posted: Tue Oct 24, 2023 1:19 pm
by Deaths
Hello im new here :)

Re: A welcome, to our Guests!

Posted: Tue Oct 24, 2023 9:23 pm
by Nut
Welcome to our forum, Deaths - enjoy the game and the conversations here :)

Re: A welcome, to our Guests!

Posted: Wed Jan 03, 2024 5:32 pm
by Fallhaven Sentinel
I didn't know where to post so I'm posting here -- I just logged on and noticed I haven't been here for almost four years! And probably haven't played the game for almost this long. I do recall getting to a "relatively high" level but I don't seem to have that/those characters anymore, I must've changed phones and actually I wanted to start from the beginning anyway so that's fine. But I'm a bit concerned I've forgotten some important things and I don't want to mess up. Like, spending hours killing rats and snakes and discovering I used skill points wrong or something else that can't be changed. I remember I had a strategy about that and specifically wrote down how I'd spent those points (skills? talents?) to keep having them distributed according to a certain strategy. I must've learned it from here somewhere.
I actually don't even have a specific question, I just wanted to pop in and say I'm somehow here again.
I guess I'll try to look for some strategy threads or newbie tips.
Oh, I can't recall but I might've been more active in the Discord, can't recall what my name was. And my Discord has since been deleted for inactivity, oops.

Re: A welcome, to our Guests!

Posted: Wed Jan 03, 2024 6:24 pm
by Nut
Welcome back,
it is good that you have started from scratch and also good that you don't remember the details how to play. Because we have changed a few things to optimize playing.
There are various styles to play, so you can't make it wrong too much.
Only thing we all agree is that it's good to take the Increase Fortitude skill early.
Have fun playing and trying out 8-)

Re: A welcome, to our Guests!

Posted: Sun Jan 07, 2024 7:12 pm
by rijackson741
Welcome back. I remember you, but it has been a while!

Re: A welcome, to our Guests!

Posted: Sat Sep 07, 2024 11:28 am
by Nut
Sure, welcome to our forum, and have fun playing 8-)

Re: A welcome, to our Guests!

Posted: Sun Sep 08, 2024 1:38 am
by Canuck
Nut wrote: Wed Jan 03, 2024 6:24 pm Only thing we all agree is that it's good to take the Increase Fortitude skill early.
Is there not general agreement on the Combat Speed skill early as well, or do some people think it's not worth it?

Re: A welcome, to our Guests!

Posted: Sun Sep 08, 2024 4:38 am
by Nut
Combat speed can be useful, but I don't take them.
I prefer to have Taunt early, and don't want to wait 8 more level ups. Taunt helps much against mobs like Lodar's caves or the graveyard.
You see, there are different ways to play the game that are comparable, especially since we had rebalanced the weapons some years ago.

Re: A welcome, to our Guests!

Posted: Sun Sep 08, 2024 10:34 am
by Antison
Canuck wrote: Sun Sep 08, 2024 1:38 am
Nut wrote: Wed Jan 03, 2024 6:24 pm Only thing we all agree is that it's good to take the Increase Fortitude skill early.
Is there not general agreement on the Combat Speed skill early as well, or do some people think it's not worth it?
It really depends on what weapon type you are using. Or in other words, what is your attack AP? A 6 AP weapon with one of the necklaces and you don't need combat speed.