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Re: Prim & Blackwater Area Quests
Posted: Sat Dec 17, 2016 2:48 am
by nyktos
Re: Prim & Blackwater Area Quests
Posted: Sat Dec 17, 2016 2:53 am
by Lady Drager
About Iqhan Cave: Cool... perhaps we should continue this in Quest related Questions and Help!!!!! since we're not talking about Prim / BWM anymore?
About Nor City: I can't wait... but I wonder... is the name Nor derived from noir? Because that would make sense.
Re: Prim & Blackwater Area Quests
Posted: Sat Dec 17, 2016 2:57 am
by nyktos
excellent point, you sound like a Mod.
well played!
Noir indeed, we crave the macabre!
Re: Quest related Questions and Help!!!!!
Posted: Sat Dec 17, 2016 3:03 am
by Lady Drager
Re: Quest related Questions and Help!!!!!
Posted: Sat Dec 17, 2016 3:06 am
by Lady Drager
moved
Re: Prim & Blackwater Area Quests
Posted: Thu Jan 19, 2017 1:44 am
by Tomcat
Apropos of the thread title, but not the previous discussion:
Does anyone else think that the drop in XP is too large between persuading one of the leaders to leave vs killing him outright?
Also, if one does leave, it could be quite interesting for him to turn up elsewhere later on. Maybe even in different places, depending on which one you chase off. Say, Harlenn in Nor City (due to Shadow/Kazaul connection), or Guthbered in Feygard (the opposite)? Further long-range ramifications of early choices...
Re: Prim & Blackwater Area Quests
Posted: Thu Jan 19, 2017 5:17 pm
by rijackson741
Tomcat wrote:Does anyone else think that the drop in XP is too large between persuading one of the leaders to leave vs killing him outright?
Drop? You get more for persuading one of the leader to leave. but perhaps that what you meant. the difference is not that large though (8250 vs 6150)
Tomcat wrote:Also, if one does leave, it could be quite interesting for him to turn up elsewhere later on. Maybe even in different places, depending on which one you chase off. Say, Harlenn in Nor City (due to Shadow/Kazaul connection), or Guthbered in Feygard (the opposite)? Further long-range ramifications of early choices...
That's a good idea. Add it to the to-do list

Re: Prim & Blackwater Area Quests
Posted: Fri Jan 20, 2017 5:34 am
by Tomcat
Looking through the quest list, it appears that you get 2100 for persuading but 5000 for killing. Am i reading it wrong? I've always found the json files a little confusing...
Re: Prim & Blackwater Area Quests
Posted: Fri Jan 20, 2017 7:06 pm
by rijackson741
I only looked at the quest logs, not the structure of the dialogues, but as I read it you get 1150 for initially helping one side or the other with the attack plans, and 5000 when you stop the attacks. You get an additional 2100 if you persuade one of them to leave rather then kill them.
Re: Prim & Blackwater Area Quests
Posted: Sat Jan 21, 2017 1:58 am
by Tomcat
Ah time for me to learn my way around those files better. Or open it in ATCS to see if that makes it clearer. Thanks!