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Re: New beta for Andor's Trail v0.8.8 (Sutdover River)

Posted: Tue Nov 21, 2023 5:24 am
by Nut
The aidem thieves just left the house saying it is too near to Fallhaven? This is a bug in the beta and will be fixed in the release.
At this point you would have got some gold and the quest ends.
Btw. Defy hangs around in the hideout and asks fir a key - this bug will be fixed too.

You might try other decisions, e.g. help Troublemaker. These should work.

Re: New beta for Andor's Trail v0.8.8 (Sutdover River)

Posted: Tue Nov 21, 2023 5:43 am
by MuraMaru
Nut wrote: Tue Nov 21, 2023 5:24 am The aidem thieves just left the house saying it is too near to Fallhaven? This is a bug in the beta and will be fixed in the release.
At this point you would have got some gold and the quest ends.
Btw. Defy hangs around in the hideout and asks fir a key - this bug will be fixed too.

You might try other decisions, e.g. help Troublemaker. These should work.
Thank you for the explanation
I Will go take another route then
So even if i betraying aidem ,there's no be some problem right?

Re: New beta for Andor's Trail v0.8.8 (Sutdover River)

Posted: Tue Nov 21, 2023 6:00 am
by Nut
If you betray Aidem, the quest should work without any bug.

Re: New beta for Andor's Trail v0.8.8 (Sutdover River)

Posted: Tue Nov 21, 2023 5:09 pm
by oneofmanyacdcfans
Interesting, so it let's you know you still need to put something else in it. I'll keep an eye out for others spots like this.

So I wanted to note a little thing that has been a small irritation. In the inventory screen, you can switch the organization view to show your items based upon several categories such as rarity, type, price, etc. I keep mine set on type. The problem is that whenever I pick up new items and go back to the screen, it still says everything is organized by type but my new things are at the bottom, not where they would be if it was actually set by type. Ideally, I'd love it of you could set it so that whenever it's set to type, all new items are automatically put where they should go inside the respectively selected organizational category..... if that isn't feasible, it should at least go back to saying Unsorted so that users know to reset it to their chosen organization.

Lastly, a feature request: could you add a 3x size display, so that on bigger screens (like my 10.1"), I could see more of the map around me? That would be freaken amazing!

I wish I could help develop for this, but I don't have a computer right now. Even once I get one it'll be a huge learning curve. I am a repair technician by trade, not a coder. But I'd love to do both!

Re: New beta for Andor's Trail v0.8.8 (Sutdover River)

Posted: Tue Nov 21, 2023 5:43 pm
by Antison
oneofmanyacdcfans wrote: Tue Nov 21, 2023 5:09 pm
Lastly, a feature request: could you add a 3x size display, so that on bigger screens (like my 10.1"), I could see more of the map around me? That would be freaken amazing!
Short answer, no. That is not something supported by the game engine and would require a lot of work to do (if it's even possible).

Re: New beta for Andor's Trail v0.8.8 (Sutdover River)

Posted: Tue Nov 21, 2023 8:39 pm
by MC Angel
Just want to know is there an ETA on getting access to Feygard, Brightport, or Nor City?

Re: New beta for Andor's Trail v0.8.8 (Sutdover River)

Posted: Tue Nov 21, 2023 9:31 pm
by Antison
No, there is not. The only one of those cities that is actively being worked on is Brightport. And that is by someone in the community.

Please remember, this is a volunteer project. We all are working on things that we want to work on.
Do you want to help?

Re: New beta for Andor's Trail v0.8.8 (Sutdover River)

Posted: Wed Nov 22, 2023 2:52 pm
by oneofmanyacdcfans
Question: is background music and or sound effects on the table for development at some point? If someone wanted to work on that, would it be welcomed?

Re: New beta for Andor's Trail v0.8.8 (Sutdover River)

Posted: Wed Nov 22, 2023 3:31 pm
by Antison
The development team decided not to add sound affects and music at this time. Instead, we are focusing our limited time on developing new content. We may add sound in the future, but don't count on it.

The direct answer to your question is no not really. If the author of the music left the project, then we have no person to support it. We are very reluctant to include any kind of sound.

Re: New beta for Andor's Trail v0.8.8 (Sutdover River)

Posted: Thu Nov 23, 2023 11:33 am
by NewbNewb
Hi, so I just played the recent Beta and I greatly appreciate the use of the sprites. I also noticed that most of it doesn't have shadows. I can still change and add the missing shadows, if that is still possible. Since its still in beta. Specially the monster they blend to the environment.
Sorry I was just really busy with my Thesis for the last few months.