Page 3 of 3

Re: player vs player?

Posted: Wed Dec 11, 2013 7:51 pm
by Duke
Yes that is how I understood it to change as well.

Re: player vs player?

Posted: Wed Dec 11, 2013 11:50 pm
by rijackson741
Duke wrote:that happened with the last update.
I believe you, because it certainly changed at some very recent point, but it's not listed in the changelog: http://andorstrail.com/viewtopic.php?f=6&t=4370

Re: player vs player?

Posted: Thu Dec 12, 2013 12:11 am
by Mayweed
With "last update" Duke meant 0.70, not 0.71, which is still in alpha test.
Have a look into the spoiler of http://andorstrail.com/viewtopic.php?f=5&t=3976.
There it is mentioned.

Re: player vs player?

Posted: Thu Dec 12, 2013 12:31 am
by Covenant
I think he meant official release, so 0.70. I have v.070 install currently and Hard Hit describes as "Increases max damage by 2 for each skill level."

Re: player vs player?

Posted: Thu Dec 12, 2013 1:03 am
by rijackson741
Mayweed & Covenant: :idea:
Thanks :) I'm a little surprised it's been changed since then and I never noticed, but I only have one level of HH and don't intend to get any more (at least for the forseeable future), so I don't pay much attention to it.

Re: player vs player?

Posted: Thu Dec 12, 2013 2:12 am
by Duke
Mayweed wrote:With "last update" Duke meant 0.70, not 0.71, which is still in alpha test.
Have a look into the spoiler of http://andorstrail.com/viewtopic.php?f=5&t=3976.
There it is mentioned.
Yes I did. thanks Mayweed and Covenant.

Re: player vs player?

Posted: Thu Dec 12, 2013 11:19 am
by fiernaq
0.7.0 Changelog wrote:Change hard hit to 0-2 dmg instead of 1-1.
Bingo. Thanks for the link, Mayweed, and thanks to the rest of you for following up on this.

Re: player vs player?

Posted: Tue Mar 04, 2014 8:43 pm
by Flaming
Pvp? No way. This game is not in any way built for multiplayer! Let alone Pvp!

The game would need serious rebalancing and technical re factoring to do that!

Cool to think about it though. :P