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Re: Mobs/Dying

Posted: Sun Aug 26, 2012 12:13 am
by Pyrizzle
Sarumar wrote:There are a major problem... this bottomless bag, some extradimensional thing ? (im not sure how it works). Anyhow the problem is .. I'm afraid if it suddently drops every item on the ground ... weight of objects will cauce major earthquake and may even create a black hole :?
I'm sure it works in the same manner the Bag of Holding works in D+D. Just don't climb inside, there's not enough air in there (also would be afraid of one of the daggers stabbing you) :lol:

Re: Mobs/Dying

Posted: Sun Aug 26, 2012 12:36 am
by Sarumar
Pyrizzle wrote:
Sarumar wrote:There are a major problem... this bottomless bag, some extradimensional thing ? (im not sure how it works). Anyhow the problem is .. I'm afraid if it suddently drops every item on the ground ... weight of objects will cauce major earthquake and may even create a black hole :?
I'm sure it works in the same manner the Bag of Holding works in D+D. Just don't climb inside, there's not enough air in there (also would be afraid of one of the daggers stabbing you) :lol:
ahh.. you too are familiar whith D&D.. In those game my
current build is not worried about air... But im curious.. can you tell me more about those dagger thing...

Re: Mobs/Dying

Posted: Sun Aug 26, 2012 1:33 am
by Pyrizzle
Sarumar wrote:ahh.. you too are familiar whith D&D.. In those game my
current build is not worried about air... But im curious.. can you tell me more about those dagger thing...
On my main i have at least 2 of every item you can buy in the stores so the chances of getting stabbed would probably be very high. :lol:

((If you bring a jar of air you can survive))

Sorry It seems like we have drifted here:

Topic: Mobs / Dying