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Re: High Level Challenge

Posted: Sat May 18, 2013 4:52 am
by Tulkas
Wyrmspawn wrote:But what would be the point of that for low level players?
There is no point for low level players. It's strictly off-limits for them :D and only available for ultra high level players that did all the grinding to get there in the first place. Like a huge bonus to look forward to.

Re: High Level Challenge

Posted: Sat May 18, 2013 2:16 pm
by Thystonius
Tulkas wrote:
Wyrmspawn wrote:But what would be the point of that for low level players?
There is no point for low level players. It's strictly off-limits for them :D and only available for ultra high level players that did all the grinding to get there in the first place. Like a huge bonus to look forward to.
Would be absolutely cool! +1

Re: High Level Challenge

Posted: Sat May 18, 2013 2:21 pm
by Tulkas
Thystonius wrote:
Tulkas wrote:
Wyrmspawn wrote:But what would be the point of that for low level players?
There is no point for low level players. It's strictly off-limits for them :D and only available for ultra high level players that did all the grinding to get there in the first place. Like a huge bonus to look forward to.
Would be absolutely cool! +1
Thanks Thystonius! Could use as many +1's as we can I'd love this idea be implemented eventually!

Re: High Level Challenge

Posted: Sun May 19, 2013 11:05 am
by Sarumar
Tulkas wrote:
Wyrmspawn wrote:But what would be the point of that for low
There is no point for low level players. It's strictly off-limits for them :D and only available for ultra high level players that did all the grinding to get there in the first place. Like a huge bonus to look forward to.
Would be absolutely cool! +1
Thanks Thystonius! Could use as many +1's as we can I'd love this idea be implemented eventually!
here you are

+1

Re: New "End Game" Idea

Posted: Mon May 20, 2013 2:31 pm
by Tulkas
Thanks Sarumar! Hopefully somebody can code it...

Re: New "End Game" Idea

Posted: Mon May 20, 2013 7:07 pm
by nyktos
Scott's idea to tie it in with the Rift Spell was clever...

+1

Re: New "End Game" Idea

Posted: Tue May 21, 2013 2:22 am
by Pyrizzle
nyktos wrote: Scott's idea to tie it in with the Rift Spell was clever...

+1
I agree! +1 from me as well

Re: New "End Game" Idea

Posted: Tue May 21, 2013 2:30 pm
by Tulkas
Pyrizzle wrote:
nyktos wrote: Scott's idea to tie it in with the Rift Spell was clever...

+1
I agree! +1 from me as well
I agree as well! It adds a hook to an already implemented game element.

Re: [Q] New "End Game" Idea

Posted: Wed Jun 05, 2013 2:59 am
by sorrow
So pretty much what your suggesting is a battle tower?

If so why not make it for all lvls? And instead of losing all XP you gain from the tower you lose a good portion of it?