Usirim wrote:But every once in a while I think of different Char setup. One thought is setting the min damage to zero (only the increased damage skill gives a +1 min). But that would make the game so much harder, especially low lvl Chars would be a pain to level up. The increased fortitude skill would get even more a must be when selecting new skills.
Good news. I have overly focused on AD hence 90-101 with the ROL. With the news of changes to criticals it seemed a good option. Concentrate on normal damage and criticals are not important. Lets face it AC and AD do make for a strong character. Hoping there will be some new monsters with 300-500HP maybe even more. Not to stray too far off topic but games with really difficult to beat bosses are fun. Haven't said this in a while THANK YOU!