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Re: EASY mode

Posted: Sun May 06, 2012 12:26 pm
by Antison
Pyrizzle wrote:
tek wrote:Not a bad idea, but I have a hard time thinking of the game being easier when I think it should be more difficult.
Not everyone is a seasoned Rogue RPG player
Whoever said I wad "seasoned"? Yes, I have been playing AT for 16+ months, but before that I hadn't touched an RPG since 1993 (when games got to much about graphics for me and not enough about game depth).

Re: EASY mode

Posted: Sun May 06, 2012 2:58 pm
by slash030
tek wrote:Whoever said I wad "seasoned"? Yes, I have been playing AT for 16+ months, but before that I hadn't touched an RPG since 1993 (when games got to much about graphics for me and not enough about game depth).
Probably just an assumption based on the fond memories of the older rpg games that were so challinging
My opinion classic rpg teaches challange and excites players who want thoes challanges
One of my favorites i havent beaten in 12 years but a few times a year i dig it out and grind for a few days hoping to get strong enough to beat the final boss (and recharge the battery so i dont lose the save game)
that game Phantasy star 2 and for some reason i just cant seem to finish it

But you definatly seem like a strong player seeking a challange none the less




Imho

As far as easy mode goes perhaps just starting out with bonus stats?? Give the player a jump start that they dont have to earn. Thus removing the risk of dying in the first locations
if they are given stats equally devided of 12 character levels (+3 lvl ac, bc, ad and hp) as they work through the first missions they will grow their characters and stay essentially ahead of the curve

I personally like the idea of game wrap around completing the game and leveling up to the next difficulty (continuing with the same character)
perhaps easy could be plus 12 levels
Normal as is
And hard with a 12 level handicap thus a starting negative ac bc ad and health but hard mode only enabled after completion as to not make it impossible

Implementing the easy mode portion of this i think could be pretty easy although i dont really know (the only programming experience i have ever done was on a TI83plus) but correct me if im wrong it would be a few new buttons and attaching a different starting value on the characters base stats

A couple of possible flaws i see in this though is
Hard mode wouldent be acheiveable untill the game is completed (not feasible for use for beta testers)
Easy mode might be too easy at the start making it undesireable to play (although normal mode would be the sensible option then)
Untill the full game is completed playing easy then changing to normal would require a new character may become confusing for new players trying out multiple game modes

Re: EASY mode

Posted: Sun May 06, 2012 3:09 pm
by nyktos
FOI!

:twisted:

(those games were EPIC!)

:D

Re: EASY mode

Posted: Mon May 07, 2012 4:48 am
by slash030
nyktos wrote:FOI!

:twisted:

(those games were EPIC!)

:D

FOI??

Re: EASY mode

Posted: Mon May 07, 2012 7:39 am
by nyktos
I was playing the first Phantasy Star games on the Sega Genesis & the names of the magic spells were nonsense.

Foi = Fire (i think?)

You had to memorize what they did, or be confused by your growing list of abilities.

This was the same game that uses Meseta for money, right? :D

they sell the port on xbox live arcade for 800?
it is STILL playable! :twisted:

Re: EASY mode

Posted: Mon May 07, 2012 12:46 pm
by slash030
Fire but the first level looks more like a lazer blast imo

Yup definatly the game
Three worlds
but you blow up the second one and the last one is a frozen planet where everyone wears funny hats lol
Not only do you have to memorize the spells but the dungeons too as they can be pretty confusing with 8 levels and having to go up 3 floors down 2 fall through a hole to find a key to climb back up the tower again lol

Definatly still playable

Sadest moment is when you lose (nei i think it was her name)

Have you beaten the second one??

I still am grinding on the last planet but cant seem to get strong enough

4th one was much easier

Btw i dont know which platform the first one was on does anyone know??

Re: EASY mode

Posted: Mon May 07, 2012 12:51 pm
by kerasi
nyktos wrote: they sell the port on xbox live arcade for 800?
it is STILL playable! :twisted:
just get the genesis emulator for android i have that, the snes and gameboy emulator on my phone and play lots of old rpgs that i never got the chance too.

disclaimer:yes i own the original games *cough*

Re: EASY mode

Posted: Mon May 07, 2012 12:55 pm
by slash030
kerasi wrote: disclaimer:yes i own the original games *cough*
There just in storage lol

I still collect cartriges though because theres nothing like playing them on the original system

Re: EASY mode

Posted: Wed May 09, 2012 10:43 am
by Pyrizzle
We have drifted quite a bit here: Let's try to stay on topic.

Tek: It was a nice way of saying that the RPGs from when i was alot younger were way harder than the ones that come out today.

Re: EASY mode

Posted: Thu May 10, 2012 12:03 am
by slash030
Yes off topic very sorry

So on topic

I made a few suggestions near the top of this page but as of yet havent really gotten any feedback on the ideas was wondering if anyone knows the programming required to do what i suggested or opinions on the effectiveness of utilizing any of thoes ideas.
Just wondering what others think positive or negative be honest