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Re: Ideas for The Next Meeting

Posted: Tue Feb 05, 2013 4:24 am
by sdevaney
I don't think I will have much time to put together the agenda for the meeting this week so if you want something from the forums discussed be sure and post it here before Sunday.

Re: Ideas for The Next Meeting

Posted: Tue Feb 05, 2013 4:26 am
by Pyrizzle
Don't know how i missed this one when it was first posted:

Potions that raise Resistance to Status Effects for X turns.

Re: Ideas for The Next Meeting

Posted: Tue Feb 05, 2013 2:38 pm
by Fire7051
Pyrizzle wrote:

Potions that raise Resistance to Status Effects for X turns.
Yep! And possibly cures that status effect as well? I am gonna still try to sneak that part in :lol: less to carry :P

Re: Ideas for The Next Meeting

Posted: Tue Feb 05, 2013 4:09 pm
by Sarumar
how about a cure for irdegh poison

Re: Ideas for The Next Meeting

Posted: Wed Feb 06, 2013 4:43 am
by Tomcat
Sarumar wrote:how about a cure for irdegh poison
Haven't tested it, but the existing potions vs poison could lessen the severity (damage per round and/or number of rounds) of Irdegh poison as well. You wouldn't need another potion type, just more of them on hand and burn more AP to drink them if you need them during a fight.

Re: Ideas for The Next Meeting

Posted: Wed Feb 06, 2013 5:10 am
by nyktos
i agree!

:twisted:

in general, really we need cheaper potions.
(maybe not everywhere?)
but something rewarding for the player to find & earn.

idea: highly skilled alchemists & very "well known" merchants have access to...
much cheaper healing / curing methods.

fancy but cheap: poultices, salves, potions, etc.

Re: Ideas for The Next Meeting

Posted: Wed Feb 06, 2013 5:14 am
by Mino
Pyrizzle wrote:Don't know how i missed this one when it was first posted:

Potions that raise Resistance to Status Effects for X turns.
I wrote out dialog and a quest log for this one to try and help move it forward, in the Potion Ideas topic, but since it seems very valuable I felt it should be extra expensive. Plus anyone strong enough to collect all the items will hopefully collect enough gold along the way.

Re: Ideas for The Next Meeting

Posted: Thu Feb 07, 2013 10:06 pm
by Sarumar
nyktos wrote:i agree!

:twisted:

in general, really we need cheaper potions.
(maybe not everywhere?)
but something rewarding for the player to find & earn.

idea: highly skilled alchemists & very "well known" merchants have access to...
much cheaper healing / curing methods.
fancy but cheap: poultices, salves, potions, etc.[ b]


*Sarumar enter the shop*... he seems to have suffered and looks at least half dead..
Sarumar say "shopkeeper i need some cheap and good potions of cure all.... and i need it now..."
Merchant says "ah yes, i see that you have some needs indeed.... so i can offer only to you my frend this solution... You need cheap and good potion of cure all...so there is this cheap one only 50gold, it will remove any conditition but there might be some side effect... And there are the good one... only 1500 gold and all of your problem are gone.

Re: Ideas for The Next Meeting

Posted: Fri Feb 08, 2013 4:52 am
by Pyrizzle
Mino wrote:
Pyrizzle wrote:Don't know how i missed this one when it was first posted:

Potions that raise Resistance to Status Effects for X turns.
I wrote out dialog and a quest log for this one to try and help move it forward, in the Potion Ideas topic, but since it seems very valuable I felt it should be extra expensive. Plus anyone strong enough to collect all the items will hopefully collect enough gold along the way.
I saw your storyline and really enjoyed what i have read. Looking forward to reading more of your quest lines.

I posted the ones i have found on the Dev Corner.

Re: Ideas for The Next Meeting

Posted: Mon Feb 18, 2013 12:15 am
by Alkharid
I think you could speak about:
- weapon categories, if Oskar meant 0.6.12 as he wrote "next version"
- cooked meat and Bratwurst
- shop item quantities, restocking and Bonemeal thoughts

more power <3

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The way to get things done is not to mind who gets the credit for doing them.
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